Xeldrak

What did you do in KSP today?

33110 posts in this topic

I like this thread idea. Not "great achievements" or "big fails" - just "what I did."

My main save has gotten cluttered with 34 active flights. I decided to start a new one, and go about things kind of like NASA did in the real world - unmanned first until reliable designs can be used for manned launches. Parts have to be used at least once on an unmanned rocket before being used on a manned one, and larger parts have to have the smaller version proven out first.

My first flight was a sounding rocket with a temperature and atmospheric pressure sensor on board. Using alt+right-click, I could watch both throughout the flight.

I found out that the coldest point in the atmosphere is around 8.2 km; above or below there it starts getting warmer again (at least, up to the 26 km level that this flight reached.)

y4WCVnX.jpg

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I built a fully armed and operational battlestation.

Behold: the Kerb Star!

screenshot718.png

This armoured space station has enough firepower to completely obliterate orbital debris. (The engineers are trying to fit enough RTG's inside to blow up a planet).

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That doesn't stop them from trying, however. :)

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I spent time working on the still incomplete Colony Plane Ark.

bDllmbr.jpg

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I've landed my manned rovers on most worlds in the system now (some my older 'Piranha' class and the last two my newer 'Swordfish' class). I was trying to decide whether to do Bop, Tylo or Pol yesterday and suddenly thought, why not all three! So I've launched three craft one after the other into orbit then done the transfer burns one at a time.

It was actually a fascinating experiment - they all left LKO within about 6 hours of each other. They all tried to get their burn point at the same position, yet small variations in when I started my burn have led to dramatically different transfers. One managed to get a near perfect transfer with an encounter at the apoapsis immediately, and when I corrected the normal/anti normal later it dropped into an awesome 300,000m approach with no extra work - my best transfer ever I think. The other two I somehow messed up a bit and had to spend 400 and 550 delta v fixing the approach - amazing considering they craft all had basically the same start. The arrival times also differ dramatically, with the 'worst' transfer arriving first, the other bad one about 8 days later and the best one nearly 2 weeks after that.

Anyway when I left it last night, the first one had arrived (least fuel left), aerobraked at Jool and encountered Pol and is now sitting in orbit waiting to land. The second arrived in the middle of all this so I had to juggle the two (middle fuel). The second has just reached Bop orbit and is ready to land.

Tonight the third will arrive (most fuel) and head for Tylo then I'll land all three. I'm 100% confident in the Bop/Pol landings (infact I should be able to land some 20 times over) but the Tylo one worries me. Not 100% convinced it will land at all. If it can but doesn't have the fuel I have some tanks around Laythe, so will be able to top it up first, we'll see. It's TWR is a bit low for Tylo though so I'll just have to see.

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Made some more kerbal cannons, which blew up, then played around with a neat little cart, and the KAS cables.

Then, I visited my crew on Moho, and moved them around a bit.

rmcVeRa.png

It's a cool place. Very, very sunny.

Edited by Tw1

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I send Jeb on an SRB + RCS only journey to Vall. He ran out of EVA fuel. I don't think he'll survive this one.

screenshot312.png

I'll write a mission log up later.

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I failed to launch a poor Soyuz replica with a bad Sputnik 3 replica.

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I put my Munar lander into orbit docked and refulueled for final descent. It's on a combined rescue/ exploratory mission. It has enough room to bring back the first Kerbal, who's rocket only broke two struts on landing, as well as bringing a pilot able rover to the Mun to check a strange anomaly witnessed on the surface from orbit. I can't wait to see it in person.

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I've sent a rover to Eeloo.

Total parts: 28, Weight at launchpad: 24.639 tons, Full mission cost: $9915.

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What did I do today? Easy: as little as possible.

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Made my first rover and landed it on the Mun. Reached a 15m/s downhill . For some reason, I haven't done much with unmanned missions, this was my first one. Anyway, it worked with the stages having excess fuel but when it was dropped off from the sky crane, at about a 3m altitude, it broke a rear wheel but it managed to work quite fine with just the other 5 but it can't do any high speed turns. Now I'm trying to get another one to Minmus.

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Performed five transjoolian injection burns for my 5 station modules.

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Nothing yet, but I am GOING to send a probe into orbit around Eve. I'll post about it on a new thread if I succeed.

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Killed four kerbals trying to find the south-west anomaly ... only to discover that it is floating cca 100 m above the ground and thus inaccessible by a rover...

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No motivation today - thought about going to Dres.....but meh.....thought about a new space station. So I've launched base-module for new space-station into orbit:

3rM26Bl.jpg

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What did i do?

Went to Gilly

I visited Pol

I travelled to Eelo via Ions

Many other things!

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I messed around with my Kethane refueling depot, burst the tires on one of the parts landed Jeb and Bill to fix the tires, found and fixed a problem with the docking area, refueled my space station and landed my refueling craft back at the Kethane depot.

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Today I sent a brave kerbonaut on an solar escape trajectory, and returned to Kerbin from a solar orbit(different vehicle).

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Put a mapping and kethane scanning probe in a polar orbit around mun and mapped it completely.

Intalled DYJ gatling gun and experimented.

Also cleared some debris around ksc with romfarer's lazor system bombs.

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In KSP: made a crap shuttle & put a stock probe in orbit.wq6v1dO.png

QPQyn5g.png

IRL: Bought antique video camera & pilot's shades.

z65M3bS.jpg

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Spent all damned day working on logo designs for Malachai Heavy Industries (which will eventually become a flag), and nothing (!) came out good. Screw this noise, I'm off to bed...

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Decided my Duna interplanetary sat deployer should go to jool instead of coming back to kerbin. It's now my first craft to orbit duna, ike, and jool individually and can claim the only multiworld mission title (my first ship to leave kerbin soi altogether on purpose, my first orbit around another world ect)

I renamed it the Cherry

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Today I tried to add a refinery to my Munar kethane base. Emphasis on tried. I crashed two refinery modules killing 4 kerbals and created lots of debris. On the bright side I now know 2 ways not to design a refinery.

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Added a fuel module to MOSS in order to support my Munar tug in its rescue efforts - one of my Munar taxis is stuck in a highly inclined orbit and without enough fuel to return to MOSS unaided.

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