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[Texture] A mk1pod fix


Guest ThatCrazyPilot

What do you rate this texture?  

1,591 members have voted

  1. 1. What do you rate this texture?

    • Perfect, just what I wanted.
    • Good, but there are a few things that you've misssed.
    • I don't like these kind of textures.
    • This is a bad texture, needs more efford.


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Guest ThatCrazyPilot

I have added some necessary detail to a default crew module (mk1pod). You will like this texture, if you are a fan of details such as those:


  • [li]Added more tint and glow
    [/li][li]Added a slight amount of noise
    [/li][li]Added a bent-metallic texture
    [/li][li]Added some external detail
    [/li][li]Added a dirt-like texture for each part, it is perfectly balanced for each one
    [/li][li]Added dust-like texture for the air intakers (or whatever you call them)[/li]

*Fixed the saturation and contrast for each part

The textures: original is on the top, mine is on the bottom.

mk1podtexture-1.pngmk1podtexture.png

And here is how it looks like in-game!

screenshot42.pngscreenshot40.png

Oh, and the in-game picture doesn\'t seem to show the texture very well, let me get some more.

These should do:

screenshot45.pngscreenshot44.png

I used Paint.NET for this re-texture.

Have fun!

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Guest ThatCrazyPilot

I get what you\'re trying to do here, but I think you\'re being too subtle about it. There\'s barely any difference. If somebody installed this into my KSP without telling me, I wouldn\'t notice.

That was my intention - more detail, but subtle. I will try to make it more obvious next time :P
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Guest ThatCrazyPilot

I like the shiny-ness on top of the pod. :D

Ah, thanks! That took me some good amount of time to make it shiny. ???

Speaking of which, I will make another texture with parts being more... clean.

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Guest ThatCrazyPilot

I like where you\'re going with it but it looks to me like you just increased the contrast and put a layer of dirt over it...

Just tried that. Didn\'t work out so well...

mk1podtexture-2.png

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