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[1.0] Hangar Extender v3.3


Snjo

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2 hours ago, Fireheart318 said:

Is the version for actual 1.2 out yet? Does the 1.2 prerelease work? I'd try it but I don't want to risk blowing up my save files

3.4 is out and it is working with 1.2.

Never heard that HE is crashing any safefile.

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On ‎17‎.‎12‎.‎2016 at 7:09 PM, linuxgurugamer said:

Why not start a new thread for your version?

Because of no explicit permission by the original creator. and I have respect for him so I will not do it unless I get this.

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I can't seem to get it to work, I have the button to enable it, the building disappears just like I read it would, but I'm still limited to the inside of where the building was, am I doing something wrong here? I can scroll up and down and side to side as if the building were still there, it was working about a week ago and then stopped for no reason, no added mods ect.

Edited by Helbrecht
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On 2/8/2017 at 0:09 AM, Helbrecht said:

I can't seem to get it to work, I have the button to enable it, the building disappears just like I read it would, but I'm still limited to the inside of where the building was, am I doing something wrong here? I can scroll up and down and side to side as if the building were still there, it was working about a week ago and then stopped for no reason, no added mods ect.

just installed it and works fine for me. Enabled, I can pick up a part and move it well outside the VAB. Disabled, I can't pick up that part anymore. Enabled and I can pick it up fine. Suggest a re-install of the mod or even KSP itself.

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1 hour ago, Helbrecht said:

I managed to figure it out, it was the WASD mod i had installed that broke extender, so once I removed that mod it started working again.

Weird, I installed & tested WASD right before I installed & tested Hangar Extender and it still works fine

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Hey there, fantastic mod, but for some reason this install it is just not working for me in this version, I assume it is a conflict and wonder if anyone has had any problems with the mods on my list.  (From CKAN

Asteroid Day (AsteroidDay 1.2)
CapCom - Mission Control On The Go (CapCom 2.5)
Community Category Kit (CommunityCategoryKit 1.2.2.0)
Contract Configurator (ContractConfigurator 1.22.2)
Contract Parser (ContractParser 5.0)
Contracts Window + (ContractsWindowPlus 7.3)
Easy Vessel Switch (EVS) (EasyVesselSwitch 1.2.0.0)
Extraplanetary Launchpads (ExtraPlanetaryLaunchpads 5.6.0.0)
Final Frontier (FinalFrontier 1.2.7-3080)
Hangar Extender (HangarExtender 1:v3.4.9)
Kerbal Alarm Clock (KerbalAlarmClock v3.8.4.0)
Kerbal Attachment System (KAS 0.6.2.0)
Kerbal Inventory System (KIS 1.4.3)
Kerbal Joint Reinforcement (KerbalJointReinforcement v3.3.1)
Kerbal Stats (KerbalStats 3.0.1)
KSPI-Extended (Installed manually)
Kethane Mining (Kethane 0.9.8)
MechJeb 2 (MechJeb2 2.6.0.0)
Module Manager (ModuleManager 2.7.5)
Progress Parser (ProgressParser 6.0)
Routine Mission Manager (RoutineMissionManager 023)
SCANsat (SCANsat v16.11)
Time Control (TimeControl 1:2.5)
UbioZur Welding Ltd. Continued (UbioWeldContinued 2.5.0)

If no one see's anything in there that jumps out I will try going through them 1 mod at a time... Just was hoping to skip that step as it takes ages. 

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This thread is quite old. Please consider starting a new thread rather than reviving this one.

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