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Stunned a Kerbal somehow.


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So I managed to land a munar rover. Wow, hard to control...

Long story short I went over a crater edge, and cartwheeled down. Rover mostly OK, but the driver was scraped off. Now he's standing there, can switch to him, but not do anything. The rover drives without him, and since I'm on a hill, I'm literally using poor Aldzer as a chock for the rover.

Aldzer.jpg

I quit and restarted game. Have total control of the rover. If I right click poor Aldzer, I see his EVA Propellant level. That's as interactive as he gets.

I have never done any saves other than what the game does. I exited, and came back. Same. When I switch to map view, the focus is not on his location, but the center of the Mun.

The save part relative to him looks like this:

PART {

name = kerbalEVA

uid = 4047618955

mid = 2714164039

launchID = 110

parent = 0

position = 0,0,0

rotation = 0,0,0,1

mirror = 1,1,1

istg = 0

dstg = 0

sqor = -1

sidx = -1

attm = 0

srfN = None, -1

mass = 0.09375

temp = -19.17863

expt = 0

state = 0

connected = False

attached = False

flag = Squad/Flags/hexagonCircles

rTrf = referenceTransform

modCost = 0

crew = Aldzer Kerman

EVENTS

{

}

ACTIONS

{

}

MODULE

{

name = KerbalEVA

isEnabled = True

state = Idle (Grounded)

step = 1.208333

packExt = False

lightOn = False

flags = 0

EVENTS

{

PlantFlag

{

active = False

guiActive = True

guiIcon = Plant Flag [1]

guiName = Plant Flag [0]

category = Plant Flag [1]

guiActiveUnfocused = False

unfocusedRange = 2

externalToEVAOnly = True

}

MakeReference

{

active = False

guiActive = True

guiIcon = Control From Here

guiName = Control From Here

category = Control From Here

guiActiveUnfocused = False

unfocusedRange = 2

externalToEVAOnly = True

}

OnDeboardSeat

{

active = False

guiActive = True

guiIcon = Leave Seat

guiName = Leave Seat

category = Leave Seat

guiActiveUnfocused = False

unfocusedRange = 2

externalToEVAOnly = True

}

RenameVessel

{

active = False

guiActive = True

guiIcon = Rename Vessel

guiName = Rename Vessel

category = Rename Vessel

guiActiveUnfocused = False

unfocusedRange = 2

externalToEVAOnly = True

}

}

ACTIONS

{

}

vInfo

{

vesselName = Aldzer Kerman

vesselType = 9

rootUId = 4047618955

}

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There used to be a large and detailed thread with description how to fix this problem, but it somehow disappeared with recent reorganization.

I dumped my own Kerbal on launchpad to look for differences and the only thing I found is that my Kerbal (free standing) has the following parameters:

connected = True

attached = True

If that doesn't help, I suggest you to send another Kerbal at the same place, put him right beside this one, and compare their parameters. You may want to compare the whole VESSEL structure, not just the PART part.

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