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Thread: Silisko Industries Addon Development - Thread 2

  1. #1
    Former dev NovaSilisko's Avatar
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    Silisko Industries Addon Development - Thread 2

    Note: everything in here is basically abandonware as I do not develop mods anymore. You can use it for your own projects, but please credit me in a readme file.



    Silisko Industries has recently gone through an overhaul to its distribution division. All products are now delivered from a warehouse situated in low orbit. If it\'s not there in 90 minutes, it\'s on us.

    The old thread was getting too big, so here\'s another.


    Most products are provided either direct from us, or through one of our child corporations.

    [size=18pt]Packs[/size]

    [Spoiler: Probodobodyne DIY Kit v0.5]

    [Spoiler: BACE Construction Co. v0.3]

    [Spoiler: Silisko Edition 2 Alpha]

    [Spoiler: Silisko Edition v1.2]
    [hr]

    [size=18pt]Mini-packs[/size]

    [Spoiler: Space Shuttle Vanguard]

    [hr]

    [size=18pt]Parts[/size]

    [Spoiler: The Plywood Flyer]

    [hr]

    [Spoiler: Employee of the month]

    Last edited by NovaSilisko; 19th August 2012 at 18:09.

  2. #2
    Sr. Spacecraft Engineer Haplap's Avatar
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    Re: Silisko Industries Addon Development - Thread 2

    Wooo! New thread! Good job Nova.
    Dun dun duuuuunnn *Eagle Screech*

  3. #3

    Re: Silisko Industries Addon Development - Thread 2

    Excellent. I can\'t wait for updates, when the time is available between helping develop the game.

    Also, second.

  4. #4
    Sr. Spacecraft Engineer
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    Re: Silisko Industries Addon Development - Thread 2

    So Nova, will you be developing much more on the addon side of things, like Bace etc? or will you only be concentrating on developing with the Dev team? I\'d love to see more progress with the Bace kit, there\'s some really great stuff in there.
    IT'S NOT ROCKET SURGERY!!

  5. #5

    Re: Silisko Industries Addon Development - Thread 2

    I guess he will be the one to add stock space station parts to the game, be they similar to BACE or not.
    However it seems it won\'t be for 0.16, so maybe for 0.17 at best.
    Can\'t wait =P
    Kerbal Research & Random Stupidity (KSP videos) || Join #kspfrench to talk with French-speaking KSP players!

  6. #6

    Re: Silisko Industries Addon Development - Thread 2

    If it\'s not there in 90 minutes, it\'s on us.
    I\'m a bit more concerned about it being on me, as most of these products are quite heavy and likely to be coming in at many m/s... I should probably stand far back from the target coordinates, yes?

    (Great stuff as always, and I may end up becoming a new Probodyne customer myself in the near future.)

    (P.S.: Now that you\'re on the official team, what is to become of the Silisko Edition?)

  7. #7

    Re: Silisko Industries Addon Development - Thread 2

    I have question about this mod. I recently got it and I noticed the engines dont fully shut off when at 0 throttle. Are they suppose to do that?

  8. #8
    Looking for content ddavis425's Avatar
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    Re: Silisko Industries Addon Development - Thread 2

    Quote Originally Posted by Valaco View Post
    I have question about this mod. I recently got it and I noticed the engines dont fully shut off when at 0 throttle. Are they suppose to do that?
    They are supposed to not shut off, I believe it says something about that in the part descriptions

  9. #9

    Re: Silisko Industries Addon Development - Thread 2

    Quote Originally Posted by ddavis425 View Post
    They are supposed to not shut off, I believe it says something about that in the part descriptions
    Very true. If you\'re against it, you can shut off the fuel flow to them, or cheat, and edit the .cfg file.
    Quote Originally Posted by Carl Sagan
    We have also arranged things so that almost no one understands science and technology. This is a prescription for disaster. We might get away with it for a while, but sooner or later this combustible mixture of ignorance and power is going to blow up in our faces.

  10. #10
    Sr. Spacecraft Engineer kevinlacht's Avatar
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    Re: Silisko Industries Addon Development - Thread 2

    Just find out I still don\'t have the bace pack so I downloading it now.
    Nice new tread!
    The development of my second mod pack (ProjectKonstellation): http://kerbalspaceprogram.com/forum/...velopment-blog

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