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Thread: [WIP] FLEXrack - Portable Payload Racks

  1. #251
    Absolutely cannot wait. My biggest complaint with the current life support mods is how huge and obnoxious the parts are that are required to actually provide resources to the kerbals. I'd love to be able to send up a resupply ship with a 6S tube full of water and food packages and EVA out to put them on.

    This mod cannot come out soon enough.

  2. #252
    Hmm... Here's a thought- can you make a version of the rack container without the central rack and give it a sliding (or not) door? The intention would be for it to act as a payload bay for small relay satellites for landers/bases/far-out stations that need a connection to KSC (say if you're using Remote Tech). Another use, should one be so inclined, would be for storage of drones and automated sentries to be deployed in swarms(Yes, I've watched the EVE Rubicon trailer about 100 times now)...

  3. #253
    That guy under your bed Boamere's Avatar
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    Quote Originally Posted by nothke View Post
    I don't understand, they do fit inside, that is the purpose of this mod, just like I placed 4 around the girder, they also fit in the same way inside a 2m cargo bay. 8 racks (+2 inside) can also fit inside 3.75m hulls

    http://i.imgur.com/aNp3uXXl.png?1

    http://i.imgur.com/4wiAIpvl.png?1
    Lol *facepalm* i was being dumb sorry ( i meant on the outside not inside, but i get it now) good job!
    If all else fails.... MOAR STRUTS!
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  4. #254
    Rocket Scientist nothke's Avatar
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    Hi guys, I am sorry to disappoint you, but I was not able to finish the first version of FLEXracks before Christmas as I promised. I have been increadibly busy with a lot of things in real life and in few hours I am going to go on a holiday trip. I will continue the work on the project as soon as I return.

    I am sorry again and thank you for your patience.

  5. #255
    Spacecraft Engineer Aknar's Avatar
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    I'm sure it'll be worth the wait. Thanks for the info


  6. #256
    Quote Originally Posted by nothke View Post
    Lemme drop by just to inform you all that the first version will be out in no longer than 2 weeks.
    That makes it about 4 days to go (ish, it depends on timezone)

    EDIT: Just noticed mod has been delayed Its alright, delays happen.
    'Err...Guys? Is it just me, or is something on fire?'

  7. #257
    Quote Originally Posted by nothke View Post
    Hi guys, I am sorry to disappoint you, but I was not able to finish the first version of FLEXracks before Christmas as I promised. I have been increadibly busy with a lot of things in real life and in few hours I am going to go on a holiday trip. I will continue the work on the project as soon as I return.

    I am sorry again and thank you for your patience.
    Dude... It's OK... It's Christmas, after all...

  8. #258
    Quote Originally Posted by nothke View Post
    Hi guys, I am sorry to disappoint you, but I was not able to finish the first version of FLEXracks before Christmas as I promised. I have been increadibly busy with a lot of things in real life and in few hours I am going to go on a holiday trip. I will continue the work on the project as soon as I return.

    I am sorry again and thank you for your patience.
    That's alright, everything takes time to do right.

    Enjoy your holiday trip!

  9. #259
    Quote Originally Posted by nothke View Post
    Hi guys, I am sorry to disappoint you, but I was not able to finish the first version of FLEXracks before Christmas as I promised. I have been increadibly busy with a lot of things in real life and in few hours I am going to go on a holiday trip. I will continue the work on the project as soon as I return.

    I am sorry again and thank you for your patience.
    You're informing us, which is a pretty good thing. Just let us know

  10. #260
    No worries, dude - looks awesome, eagerly awaiting it like everyone else - but take time off. I think sometimes as a community we all get a bit excitable, and burnout and pressure from everybody and their brother is a big part of why a lot of modders stop, or leave the community. Frankly, I'd rather this continue to be a labor of love and see you be able to develop sustainably. I'm just thankful that all the modders out there (and nothke in particular) are able to say "hey, life intervened, but I'm still working on this" and continue putting together these awesome additions to KSP. Keep up the great work, but *after* you enjoy the holidays!
    "Whoops" - Seewise Kerman, first attempted Munar landing


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