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Thread: Space Shuttle (possibly a dying mod)

  1. #31
    Quote Originally Posted by skeligandrew View Post
    I downloaded your files in the OP to take a look and yes the texture files in your download are the same as the NASA one, these would not fit onto a model that is not the NASA one, why would you not just say it is NASA model?
    Not true, one can map an existing texture to another model, though it takes plenty of skill. NASA models have proper smoothing, unlike his initial attempt, so I'd say he just borrowed the textures.

  2. #32
    That would take an extraordinary ammount of effort to UV map your model the same as the NASA one, and you would likely see seams and it would not fit as well as that
    Moving my way up in the KSP modding scene.

    My mods:

    Soviet N-1 rocket
    http://forum.kerbalspaceprogram.com/...et-moon-rocket

    Space Shuttle Atlantis (not released)
    http://forum.kerbalspaceprogram.com/...e-Atlantis-WiP

    Black Arrow rocket
    http://forum.kerbalspaceprogram.com/...llite-launcher

  3. #33
    The initial model was based off of one of the nasa model I highly modified them because it was unsuitable for ksp as it was, I should have gave credit but I was about 5 in the morning and I had been up for 2 days, sorry and you're right credit should be to nasa. Also the current textures are from the 2010 orbiter high-res textures download but there were modified a bit to remove the name of the shuttle and add window color.
    Hope that clears everything up

  4. #34

  5. #35
    Looks allright. Where's the airlock, though? A docking port would be a rather important piece for the Shuttle. Also, did you talk to BobCat about CanadArm?

  6. #36
    All in good time, like I said my main goal is to get a working shuttle. What good is a docking port on a shuttle that can't fly haha
    And he said we would make one when I finish the shuttle so it'll end up having one.
    One think I kinda want to do but I'm not sure how to go about it would be to add the folding antena that is in the cargo bay and have that antena work with remote tech

  7. #37
    Model the antenna as you normally would, preferably as a separate part. Leave the "working with RemoteTech" part to me, if they were able to convert Squad's antennae, that means everything in there is config-side, no model additions needed. Good to know BobCat will be making CanadArm, though. Anyway, looking forward to working on it.

  8. #38
    Quote Originally Posted by Dragon01 View Post
    Model the antenna as you normally would, preferably as a separate part. Leave the "working with RemoteTech" part to me, if they were able to convert Squad's antennae, that means everything in there is config-side, no model additions needed. Good to know BobCat will be making CanadArm, though. Anyway, looking forward to working on it.
    Idk how soon he will be able to get to it i know he has many other projects.but ill make it compatable with the buran arm, and I'm hoping to have at least the nose, forward rcs, and cabin working in ksp tonight.
    Also there isn't going to be an iva

  9. #39
    With regards to IVA, I've got a PM from one guy interested in modeling Shuttle IVA for the CSS. I'll ask him if we could use it for this Shuttle as well. I didn't get anything tangible from him yet, but we'll see.

  10. #40
    Rocketry Enthusiast
    Join Date
    Jun 2012
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    Hot, humid Mississippi
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    If you want to finish her in her final flight profile, here's a Thermal Tile Pic courtesy Nasa in her final phase. My dad also retired from Nasa after many years in the LCC, I have great shots of her up close and personal I can send you as well.
    http://mediaarchive.ksc.nasa.gov/ima...=KSC-2013-2327

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