I'm so frustrated right now I can barely see straight. I just spent the past 3 days designing, launching, landing, and connecting 3 separate modules meant to establish a base on the Mun, using Extraplanetary Launchpads and Kethane. By the time I got the 3rd module in range of the 2 that were already on the Mun waiting, my framerate dropped so hard, I could barely navigate the terrain with the rover. After finally getting it to its destination, I connected all 3 modules together, and VOILA! I finally have a fully functioning fully self-sustaining Shipyard on the Mun. This is a huge moment of triumph for me.
But now, EVERY single time I try to load this base up from the tracking center, the game lags so hard and the framerates are so low, that it can't properly render the base with the terrain, and after waiting for 20 seconds for the game to finish loading everything, the entire base just randomly explodes and flies everywhere. I've tried everything, cranking every single setting down and up, nothing helps. My base is just gone now, because that quicksave can't be loaded. The same sharp drop in framerate occurs with my Space Station as well, but for now, it has yet to start randomly exploding.
This is so freaking irritating because I have a very solid computer that should be entirely capable of running this game on max settings with 60+ framerates. I can do this no problem with any other modern-day game that is 100 times more taxing than this one. When are the devs going to update the way the software accesses the user's hardware, and what can be done to ease these problems until then? I absolutely love this game, and I'm furious that it can't be played the way I want to play it.