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Thread: Crewed Modules Consume Power?

  1. #1

    Crewed Modules Consume Power?

    I tried screwing around in KSP's parts, copying the values from unmanned probe cores into manned ones in an attempt to make manned modules also consume power. It did not go very well.

    Can we get a mod to do this? I would like to see crewed modules consume power according to the number of Kerbals they contain. This way, solar panels wouldn't be useless on manned things.

  2. #2
    I'm pretty sure they will consume power in .21.
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  3. #3
    To be more precise, the rotPower is getting broken out into a separate flywheel module that is still part of the capsule, and that part will consume power when it's generating torque.

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