3rd February 2014, 04:38
Semi final update:
-KSO Phase 1 is now mastered.
-All art for Phase I and all technical items are complete.
-As a heads up, there will be changes after release (possible config changes, and possible art/texture swapping). That means you may have to delete your craft files or may be incompatibilities. We don't think there will be, but just a heads up before you get too attached.
-Release will include high resolution textures. A low resolution alternate download will be available soon after.
-Although the shuttle is easy to fly and pretty "new KSP user" friendly, it still requires some practice and skill. Nazari and I will compile a tutorial which will make available with the download and/or the thread in the add-on release forums once we release this thing.
Still to do:
-I'm doing the descriptions now (Superbowl tied me up most of the day).
-Plugin permissions and release authorizations.
Just had a perfect IVA Landing. HUD worked perfectly. Although right before touchdown I switched to the external view since I wasn't certain if the gear extended and I got scared...
By the way, no twitch or shaky cam, or anything. Smooth ride into final with a lovely flare.
It's all in the launch. If your launch is good and efficient you'll have a perfect descent. I even came back with some fuel to spare. We're leaving it like that to compensate for missions, circularizations, and some margin of error. This thing is dialed!
Last edited by helldiver; 3rd February 2014 at 09:48.
3rd February 2014, 04:52
Initiating roll program
We are getting close! I have said this before, but I will say it again. I will be more than happy to test/tweak an FAR iteration of the shuttle. This beauty will be a staple in my launch vehicle lineup
3rd February 2014, 05:09
Will be add deadly reentry plugin to the heatshield? It would be more awsome!
3rd February 2014, 05:39
Sr. Spacecraft Engineer
Amazing. One thing I'm gonna attach to this thing once it gets released is a drag chute for cool landings
3rd February 2014, 07:49
Junior Rocket Scientist
Somehow I think this should be in stock game - but for around 100.000 science
3rd February 2014, 08:41
This is looking absolutely staggering. Helldiver, after this is released any chance of posting up the model of the shuttle before it was separated into parts? I know someone with a serious 3-D printer and the idea of having a model KSO sitting on my desk while I fly missions with the virtual one excites my nerd parts!
3rd February 2014, 09:34
Commander, CSV Repulse
Judging from dem images, either you take great pleasure in swapping out names on the texture for images, or the shuttle can be renamed. Can you tell us which, or leave us to guess while snickering evil-y?
3rd February 2014, 09:39
I'm guessing there are a few command pods to choose from sporting different names.
Anyway, I am freaking pumped for the release of this! Nazari and helldiver, this is fantastic.
3rd February 2014, 09:45
Is Mise Uilleam
They are probably just edit/changing the name in the texture but I could be wrong
Originally Posted by The Error
3rd February 2014, 10:24
helldiver, pleaaaaase tell us that we can custom name the shuttle :3
Originally Posted by The Error
Last edited by Flaminatrix1; 3rd February 2014 at 11:07.