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Thread: [0.22] TiberDyne Aerospace R&D Division - Shuttle System 3.5 Alpha - All New Parts!

  1. #1
    Tiberdyne Aerospace Tiberion's Avatar
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    [0.22] TiberDyne Aerospace R&D Division - Shuttle System 3.5 Alpha - All New Parts!







    Download TiberDyne Aerospace Shuttle System 3.5 Alpha from Spaceport

    Tiberdyne On Spaceport or try the MediaFire Mirror

    LICENSE:


    This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.

    Features and changes in the latest version (3.5alpha - skipped versions due to major part revisions)

    1. Two all new launcher parts set. The Orange 'NASA' set of tanks, engines and boosters has been remodeled and is now known as the 'Jupiter' launching system. The 'Energia-Buran' style tanks, engines and boosters have been remodeled and are now known as the 'Blizzard' launching system
    2. Tanks now include an upper section that interfaces with the nosecone or interstage adapter and includes flight computer (SAS) and reaction wheels as well as fuel.
    3. The engines exist in single standalone versions (1.25m but quite powerful) for use on 2 new adapter plates (3.75m) or with other parts. They have normal gimbal ranges appropriate for traditional rockets. There is also a "packaged" version in 3x (for the shuttle) and 4x (for the Blizzard main tank) that have the high gmibal ranges (and thrust vectoring) needed for use with the shuttle stack
    4. The inclusion of optional engines and adapters means that traditional rocket launcher stacks are possible to build. These represent shuttle-derived launchers like Jupiter DIRECT, Ares and SLS as well as the standalone Energia and Vulcan launchers from the soviet era. Look for these options to be expanded in future versions to enable more "Shuttle derived" designs.
    5. New boosters: 4 and 5 segment NASA-style SRBS for the Jupiter system and a Zenit-derived radial and stack liquid booster named "Zenith" for the Blizzard system.
    6. New utility parts; a booster decoupler with built-in sepratron ejection motors, a version of the separator without decoupling action that you can place anywhere on a booster, and a new External Tank decoupler to attach the shuttle to the tank. The nosecone for the Solid booster also features sepratron motors (from the red ports)
    7. Interstage adapters for both the boosters (1.75m to 2.5m) and the external tanks (3.75m to 2.5m) - both with built-in decouplers
    8. The Shuttle wings with built-in intakes, fuel tanks, and engines have been redesigned to share the base model and elevators with the big 'Odyssey' wings; both shuttles have a very similar profile now.
    9. A clone of the cargobay with a new door animation to compensate for the intakes on the Intrepid wings. The animation will be refined later.
    10. The tail fin model was slightly tweaked; it now has an attachment base.
    11. All new parts were rebalanced with actual volumes and masses derived from stock part scales. Pack function should be very close to the previous function. Please report any issues you discover.


    -----------------------------------------
    FkSYQ
    Album of images from Previous versions:


    Image Albums from past versions:
    TiberDyne 3.2b
    Last edited by Tiberion; 27th November 2013 at 03:51.

  2. #2
    Senior Rocket Scientist
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    Re: TiberDyne Aerospace R&D Division - Shuttle Launch System

    Very nice models you have there Tiberion. Can\'t wait until textures are done!

  3. #3
    Tiberdyne Aerospace Tiberion's Avatar
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    Re: TiberDyne Aerospace R&D Division - Shuttle Launch System

    Well, booster modeling went better than expected.

    [Spoiler: Old Images from Early Development]

    Note: I\'m not aiming to accurately reproduce the Energia booster or the STS tank... more of an 'inspired by' thing.

    Just need to whip up a 'flat' radial decoupler and then get some texturing done, then all thats left is balance.
    Last edited by Tiberion; 20th September 2012 at 20:22.

  4. #4
    Tiberdyne Aerospace Tiberion's Avatar
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    Re: TiberDyne Aerospace R&D Division - Shuttle Launch System

    Well, I got the 'thin' decoupler done, even with an unexpected invite to another dinner today

    Also got a lot of the texture roughed in on the tanks, just lacking the main engine and the boosters, which of course are the most work.
    [Spoiler: Old Images from Early Development]
    Last edited by Tiberion; 20th September 2012 at 20:20.

  5. #5

    Re: TiberDyne Aerospace R&D Division - Shuttle Launch System

    Quote Originally Posted by Tiberion View Post

    [spoiler][/spoiler]
    This is really nice
    Safety is overrated. Explosions are not.

  6. #6
    Sr. Spacecraft Engineer Cthulufaic's Avatar
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    Re: TiberDyne Aerospace R&D Division - Shuttle Launch System

    I hope you will be making some wicked SAS modules for this, it looks big and will be 'FUN' to try and stay on target with standard ASAS and SAS. Great job by the way!

  7. #7

    Re: TiberDyne Aerospace R&D Division - Shuttle Launch System

    can\'t wait Tiberion

  8. #8
    Tiberdyne Aerospace Tiberion's Avatar
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    Re: TiberDyne Aerospace R&D Division - Shuttle Launch System

    Getting close to a release of this - more polish tomorrow

    Screenshots!

    TiberDyne Aerospace is proud to share with you the details of the maiden, unmanned test-flight of the Shuttle Booster System launch package, which sent Shuttle Pathfinder into Kerbin orbit with enough fuel to bring several tons of Kerbin rocks to the Mun (Its only fair, we stole a bunch of theirs)

    [Spoiler: Old Images from Early Development]
    Last edited by Tiberion; 20th September 2012 at 20:21.

  9. #9
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    Re: TiberDyne Aerospace R&D Division - Shuttle Launch System

    wow!!

    Can\'t wait for the release xD

  10. #10
    Sr. Spacecraft Engineer Melfice's Avatar
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    Re: TiberDyne Aerospace R&D Division - Shuttle Launch System

    I can!
    I\'d rather wait for the fuel lines.

    That way the big tank can be optimized so\'s it can be carried up in space without killing out brave Kerbalnauts on the launchpad. ;)

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