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Thread: [0.24.2] TiberDyne Aerospace R&D Division - Shuttle System 3.6 Career Update!

  1. #1
    Tiberdyne Aerospace Tiberion's Avatar
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    [0.24.2] TiberDyne Aerospace R&D Division - Shuttle System 3.6 Career Update!







    Download TiberDyne Aerospace Shuttle System 3.6 Alpha from KerbalStuff

    Tiberdyne On KerbalStuff

    LICENSE:


    This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.

    Features and changes in 3.6 (Latest version) KSP 0.24 Compatibility update

    1. All engines re-exported to support new stock engine FX and new FX module - they now use the updated FX.
    2. Many small tweaks to internal engine setup (thrust placement, symmetry, etc) to alleviate some Center of Thrust balance issues, especially with Orbital engines. Also adjusted gimbal ranges to reduce oscillation during SAS and Mechjeb control.
    3. tweaked extending docking port modules to remove excess polygons internally to better support dokcing camera visuals.
    4. Removed some excess parts (like extended AND retracted landing gear) since the tweakable system allows one part to serve both roles. This breaks old saved craft using the old landing gear - you should remove any from saved games before updating if this is a problem.
    5. Other balance tweaks and things I have forgotten.
    6. Most importantly, all costs were calculated based on stock scaling and approximations to balance vessel costs for career mode. Adjusted some parts' posotions on the research nodes to improve unlocking scheme. Shuttle should be fully unlockable during the mid-to-late tech tree. Entire shuttle launch stacks may be expensive.
    7. Added 2 agencies to give out career contracts. Also added Part testing contract modules to various parts, so you will see those offered as test contracts. May be challenging if entire shuttle is not unlocked.

    -----------------------------------------
    Album of images from Previous versions:


    Image Albums from past versions:
    TiberDyne 3.2b
    Last edited by Tiberion; 6th August 2014 at 04:37.

  2. #2
    Senior Rocket Scientist
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    Re: TiberDyne Aerospace R&D Division - Shuttle Launch System

    Very nice models you have there Tiberion. Can\'t wait until textures are done!

  3. #3
    Tiberdyne Aerospace Tiberion's Avatar
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    Re: TiberDyne Aerospace R&D Division - Shuttle Launch System

    Well, booster modeling went better than expected.

    [Spoiler: Old Images from Early Development]

    Note: I\'m not aiming to accurately reproduce the Energia booster or the STS tank... more of an 'inspired by' thing.

    Just need to whip up a 'flat' radial decoupler and then get some texturing done, then all thats left is balance.
    Last edited by Tiberion; 20th September 2012 at 20:22.

  4. #4
    Tiberdyne Aerospace Tiberion's Avatar
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    Re: TiberDyne Aerospace R&D Division - Shuttle Launch System

    Well, I got the 'thin' decoupler done, even with an unexpected invite to another dinner today

    Also got a lot of the texture roughed in on the tanks, just lacking the main engine and the boosters, which of course are the most work.
    [Spoiler: Old Images from Early Development]
    Last edited by Tiberion; 20th September 2012 at 20:20.

  5. #5

    Re: TiberDyne Aerospace R&D Division - Shuttle Launch System

    Quote Originally Posted by Tiberion View Post

    [spoiler][/spoiler]
    This is really nice
    Safety is overrated. Explosions are not.

  6. #6
    Sr. Spacecraft Engineer Cthulufaic's Avatar
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    Re: TiberDyne Aerospace R&D Division - Shuttle Launch System

    I hope you will be making some wicked SAS modules for this, it looks big and will be 'FUN' to try and stay on target with standard ASAS and SAS. Great job by the way!

  7. #7

    Re: TiberDyne Aerospace R&D Division - Shuttle Launch System

    can\'t wait Tiberion

  8. #8
    Tiberdyne Aerospace Tiberion's Avatar
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    Re: TiberDyne Aerospace R&D Division - Shuttle Launch System

    Getting close to a release of this - more polish tomorrow

    Screenshots!

    TiberDyne Aerospace is proud to share with you the details of the maiden, unmanned test-flight of the Shuttle Booster System launch package, which sent Shuttle Pathfinder into Kerbin orbit with enough fuel to bring several tons of Kerbin rocks to the Mun (Its only fair, we stole a bunch of theirs)

    [Spoiler: Old Images from Early Development]
    Last edited by Tiberion; 20th September 2012 at 20:21.

  9. #9
    Bottle Rocketeer
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    Re: TiberDyne Aerospace R&D Division - Shuttle Launch System

    wow!!

    Can\'t wait for the release xD

  10. #10

    Re: TiberDyne Aerospace R&D Division - Shuttle Launch System

    I can!
    I\'d rather wait for the fuel lines.

    That way the big tank can be optimized so\'s it can be carried up in space without killing out brave Kerbalnauts on the launchpad.

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