(License: All rights reserved)
Universe Replacer v4.0
Universe Replacer v4.0 src
Universe Replacer v3.2
Universe Replacer v3.2 src
Scott Manley's Review
Selgald's Mod Spotlight (DE)
Me as a guest in Selgald's "Talkrakete" (DE)
(part 1/4, part 2/4, part 3/4, part4/4)
Universe Replacer is a plugin that allows you to created texture packs for KSP.
Replacing things like the Skybox, Celestial bodies and surfaces, Kerbals, Stock Parts and GUI textures - you can turn your KSP sessions into stunning new visual experiences.
Additionally to the core purpose of replacing textures, this plugin currently offers a variety feature for Kerbal Heads, EVA Suits and EVA Helmets.
Meaning if you add more than one texture, it will randomly assign them to each Kerbal. Out of technical reasons, it is not possible to uniquely assign textures to Kerbals - the process is random.
The finished installed directory should be: 'KSP/GameData/UniverseReplacer/' for the mod and 'KSP/GameData/UniverseReplacer/Textures' for texture packs.
You will have to download and install a texture pack extra, it is not included in the plugin.
You can either download or create your own texture pack. Inside the '/UniverseReplacer/Textures/' directory of the plugin is a empty folder tree with files at each end called "Texture List.txt". Inside them are the textures listed that can be placed in that folder which will then replace the originals. I recommend using the format PNG for both alpha and non alpha channel needing textures. (see here
for an explanation).
For the more advanced users, if you wish to replace textures that are not yet officially supported, you can find a "UniverseReplacer.cfg" file in the PluginData directory which creates the aliases for the original textures.
Please do not publicly redistribute the plugin, this thread is for the time being the only legitimate place to acquire it. Also, I would like to remind everybody that it is against the Plugin Posting Rules to distribute the original, non-part KSP assets, if you need them as a reference for creating new textures, you can extract them from the '\KSP_Data\*.assets' files using tools.
If you create a texture pack and wish to share it, please create a "Show Case' post in this thread and link to it though the subreddit /r/KSPTexturePacks/
Currently planned for the future is to bring at least support to exchanging planet surface textures, stock parts and GUI.
More will most likely come, who knows what the future will hold beyond simple texture swapping