Hello everyone. You may have seen me post videos and craft files on the forums, but one thing I've always wanted to do was create parts and addons. This is my first real attempt at modeling and texturing ever, and so far it has been quite fun.
The first part I've made is an engine/fuel tank/RCS/landing legs combo which is intended to fit seamlessly with the 3 man Mark1-2 Command Pod.
It's gonna have a bunch of different modules crammed into one part to serve as a platform for me learning how to implement them all.
Eventually I will create a bunch of different parts and release the package, but for now, one part at a time.
The goal is good balance, stock compatible appearance, and functions with style.
Heatshielded Senior Docking Port
Included are 3 configurations of the large docking port. Two that start closed (one of which opens 180 degrees and one opens 270 degrees), and one that starts 270 degrees open.
Hollow Docking Rings/Fairings
These are parts in which things can be mounted. The black rings on the rim also work as docking ports, allowing you to dock rockets with the engines hidden, or hide small parts within a stack.
Comes in 1.25m, 2.5m, 3.75m
Also includes a 1.25 hollow docking ring which, among other things, can be used to mount directly under a rocket while still allowing thrust through. You can also part clip a parachute unto it so you can have a docking port and parachute in one piece.
Todo: Texture/model improvement.
Mk1-2 Propulsion System
0.3 Notes: Switched to a more modular setup to fix leg and thruster problems. Now has 4x 0.625 engine mounts. Included new Engine with swiveling nozzle.
0.2c Notes: Did a workaround for the pesky sticking problem. Thanks, Cheebsta, I used your 'one large collider' solution for now. You were right, it does land a little funny but its the only solution that works right now. I guess you can't have more than one moving collider touching the ground.
Open to suggestions.
Some of the parts in action: