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Thread: Save Maneuver Nodes Within Quicksaves

  1. #1
    Kerbal Sadist DannySwish's Avatar
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    Apr 2013
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    Save Maneuver Nodes Within Quicksaves

    The title says it all; Maneuver nodes that you've spent time struggling and tweaking with should really be saved when you quicksave. On numerous occasions, I end up making the desired node to get me wherever I'm trying to go, but then something catastrophic happens (like a nuclear engine breaking off due to the buggy fairings) and I'm forced to quickload and lose the node(s) that took me a good chunk of time to perfect.

    I ask that when you quicksave, if you have any nodes at the time, they should be saved along with everything else, and loaded along with everything else. Thanks for reading.

  2. #2
    Rocket Scientist AlamoVampire's Avatar
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    Aug 2013
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    I approve this idea! the fact the game does NOT currently save them in a quick save <i dont think it even does this in auto-save either> it can be brutal to lose them, especially if you are chaining 3 or 4 or MORE hard to perfect node sequences
    Alamovampire: A closed book cannot teach, closed eyes cannot see, closed ears cannot listen, a closed mind cannot learn.

  3. #3
    Already in the what not to suggest list sticky.
    Please read the forum stickies before posting.
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