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Thread: [0.23] KW Rocketry v2.5.6B Avaliable - working 3m Docking! - 31/12/2013

  1. #1

    [0.23] KW Rocketry v2.5.6B Avaliable - working 3m Docking! - 31/12/2013



    KW Rocketry v2.5.6B


    Sounds and Docking Parts.


    By Winston & Kickasskyle

    KW Rocketry is the premiere modpack produced by Kickasskyle and Winston. Built originally for KSP version .15, KW Rocketry has seen many iterations, and has been reworked for KSP version .22. KW Rocketry was originally produced as a pack meant to add more parts with realistic balance to KSP, with a focus on VAB built vehicles. KSP has been widely used, however, for everything from fuel stations to shuttles and has seen many fan built craft posted on the KSP official forums.

    KW Rocketry now features emissives on every engine, normals for every part, and a number of brand new parts, including side-mounted tanks styled after those on the Vostok and Soyuz rockets. KW Rocketry also includes two different versions of the vanilla strut part, a choice of automatic or manual engine fairings and a number of 1-3m converter fuel tank parts.

    Media:










    A video showing off some changes in 2.5, by Inacio.



    A video showing off the new sounds in 2.5.5 by Winston.





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    Alternative MEGA Download:https://mega.co.nz/#!wpUUmRRC!YGHa-g...oEDPLpcBN2Pqfw




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    Optional Extras

    Blank Fuel Tank Textures (For overlays and editing) (advised to convert to MBM after editing)
    https://mega.co.nz/#!E4kiCSQS!KQ95am...WYJcdR05CL0P3Y



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    How to install:
    Firstly, ensure any older version of KW has been removed.

    Code:
    How to install:
    Firstly, Insure any older version of KW has been removed. (GameData/KWRocketry)
    
    
    ----MAIN INSTALLATION----
    Now, for a normal install simply unpack the GameData folder included in the download 
    >> MERGING << the folders when prompted. This should be all you are required to do 
    for a basic install.
    
    
    ----NON AUTO SHROUD CONFIGS----
    For non-automatic engine shrouds you have to extract the GameData folder contained 
    within the Extras/NoAutoShroudConfigs folder after having previously installed 
    KW Rocketry as above.You should merge and overwrite the parts files when prompted 
    and this should mean your engines no long have automatic shrouds.
    
    
    ----REDUCED CLAMP SOUNDS----
    Reduced Clamp sound installation is similar to that above, extract the GameData 
    folder from within Extras/ReduceClampSounds.
    
    
    ----SUB ASSEMBLIES----
    To install the subassemblies, simply extract the folder labeled Subassemblies located 
    within the Extras folder into your KSP save folder of choice, for example:
    
    Kerbal Space Program/saves/(SaveGameName)/

    Compatibility:
    The majority of the parts contain the same part names as those previously, save for those nose cones which got changed a few version back.
    If your ship save has been harmed by this I suggest installing the older nose cones and removing them then resaving your ship.

    Texture Resizing
    Due to the way texture formatting has been changed it's alot harder to edit textures as they're in .MBM format, if you have the means and know how to edit and replace or resize .MBM textures you're more than welcome. Normal maps and emissives should be easily resized as they're still stored in an editable format.


    Changelog:
    Code:
    Updated to v2.5.6B
    -Fixed the new docking ring not correctly working.
    
    Updated to v2.5.6
    -Added revised sounds to remove a static distortion (audiophiles and headphone users rejoice).
    -Added new parts:
          -Dual 3/2m Docking Ring.
    -Rebalanced SRB thrusts to have more continuity.
    -Revised SRB thrusts to work with tweakables, new thrusts are designed off of the median (50% thrust limited) values.
    -Resized Globe X (X-2) SRBs & nozzle so that they correct attach onto 1m parts.
    -Removed Globe X-5 HT, made redundant by tweakables.
    -Engines have extra partfile sections added in to prevent alternator tweakables causing issues.
    
    Updated to v2.5.5
    -Added new sounds to encompass Fairings, Engines and SRBs
    -Added new parts:
          -Small Batteries (small and long versions)
          -Large Batteries (small and long versions)
          -45 size 1 RCS pod
    -Rebalanced all alternator values to bring parts inline with stock changes
    -Extras folder:
          -Non-Autoshroud config files now reside here
          -Added a reduced volume version of the stock launch clamp sound (old one was louder than rocket engines)
          -Added sub assemblies to replace the ships save files for flexibility
    -Fixed emissive for 2m Vesta engine not displaying due to heat production error
    -Fixed and updated non-autoshrouds in release
    
    
    Updated to v2.5.4
    -Added parts to the research tree see: http://puu.sh/4SxDr.png for a rough guide of the progression
    -Fixed node sizes on flat adapters, 2.5m->1.25m, 3.75m->2.5m, 3.75m -> 1.25m
    
    Updated to v2.5.3
    -Added new parts:
          -Fuel Adapters SHORT, 2.5m->1.25m, 3.75m->2.5m, 3.75m -> 1.25m
          -Radial SAS Halves, 2.5m & 3.75m
    -Rebalanced the Alternator output of all engines to scale correctly
    -Changed the node sizes on all parts to be as close as possible to their size
    
    Updated to v2.5.2
    -Entire pack re-re-exported reducing the memory impacts of the entire modpack to roughly 265MB (less than the previous redux versions memory impact)
    -Added example rockets to the spaceport download (hopefully)
    -Added a new example rocket
    -Rebalanced Engines:
       -2m Griffon G8D increased by 200 thrust
       -2m Maverick V increased by 100 thrust
       -2m Vesta VR-9D increased by 100 thrust
       -3m GriffonXX increased by 1200 thrust, reduced by 2 Mass, reduced by 70 Heat
       -3m Titan I increased by 900 thrust
       -3m WildcatXR increased by 200 thrust
    -Fixed RCS 1m block vectors so they're horizontal/vertical
    -Fixed the 1.25m SRB nosecone so it'll actually load
    -Added separation motors to the 1.25m SRB nosecone
    
    Updated to v2.5
    -Entire pack re-exported reducing the overall size to roughly 38% of the previous versions file size
    -Added normal maps and emissives to all engines and SRBs
    -Rebalanced the SRBs and added burn times to their descriptions
    -Added parts:
      -Flat Adapters, 2.5m->1.25m, 3.75m->2.5m, 3.75m -> 1.25m
      -Fuel Adapters, 2.5m->1.25m, 3.75m->2.5m, 3.75m -> 1.25m
      -Side Tanks, 2m, 3m
      -High Thrust version of the Thor SRB, Nearly twice as powerful as standard but with a 60 second burn time.
    -Added flags
    -Added new stock launchers that no longer have premade payloads
    
    Updated to v2.4
    -Now uses new 0.20 filing system
    -Unable to fix fairing jettison sounds, using stock decoupler sound until this can be resolved
    -Bug fixes
    
    Updated to v2.3
    -SpacePort is currently corrupting mods if uploaded directly so we’ve uploaded a text file with the download link inside
    
    Updated to v2.2
    -Further bug fixes, managed to kill those magic shrouds this time
    
    Updated to v2.1
    -Bug fixes
    
    Added in v2
    
    -New 3.75m engine, the Griffon XX with a max thrust of 3800
    -Two new SRBs, the massive Globe X5 and the little Globe I
    -1.25m, 2.5m and 3.75m nose cones
    -1.25m, 2.5m and 3.75m low-profile decouplers
    -1.25m, 2.5m and 3.75m low-profile “Pancake” fuel tanks
    -A stage separation motor slightly larger than the Sepatron
    -A large RCS pod
    -1.25m non-expanded fairings
    -Numerous fixes, tweaks and improvements.
    
    Updated to v1.2
    -The pack is now updated to work correctly with KSP 0.18.2
    -Normal maps added to many of the parts
    -Re-balanced many of the engines
    -Fairings now decouple more realistically and do not collide with payloads when stacked (demonstration of how to assemble them here http://tinyurl.com/cfmeh4f)
    -Tweaks and bug fixes
    -EDIT – The 3.75m Expanded Fairing Base was still not decoupling, fixed and re-uploaded. Here is the offending part as a separate download so you don’t have to download the whole pack again if you already installed the pack: http://speedy.sh/KvPbw/KW3mExpandedFairingBase.zip
    
    Updated to v1.1
    -A few fixes including the 2.5m L2 tank having 60 units too little oxidizer and the Rigel 3 Heavy craft file not loading.
    
    Added in v1
    
    -Three 1.25m liquid engines
    -Four 2.5m liquid engines
    -Two 3.75m engines
    -Four solid rocket boosters
    -Three lengths of fuel tank in each of the three diameters
    -Payload fairings for small probes all the way up to huge station modules
    -Interstage decoupler shrouds and adapters for engines
    -RCS fuel tanks for each of the three diameters
    -An RCS quad

    Instructional Fairing Video:



    License:

    Last edited by Kickasskyle; 31st December 2013 at 12:01.

  2. #2
    Spacecraft Engineer Winston's Avatar
    Join Date
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    United Kingdom
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    enjoy folks

  3. #3
    holy crap this mod is back! woot!

  4. #4
    oh.my.god

    they're back!

  5. #5
    Sr. Spacecraft Engineer mushroomman's Avatar
    Join Date
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    Floating in a tin can
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    Oh god why would you do this to me? Right in the middle of my no large parts packs cleanse!

  6. #6
    Spacecraft Engineer
    Join Date
    Sep 2011
    Location
    Provisional house
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    209
    For some reasons spaceport says "Not allowed file type."
    Promethazine? It should be called epimethazine.

    The cake is a Lie group.

  7. #7
    When trying to download, the website says "Not allowed file type."

    Maybe Spaceport wants zip, not rar?

  8. #8
    Last edited by Kickasskyle; 29th September 2013 at 12:01.

  9. #9

  10. #10
    Link is fixed now! Gonna build me some rockets now.

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