This mod will turn the Kerbol system into the (Real) Solar System.
It is highly recommended to play using the Realism Overhaul suite.
Also, check out the RSS Wiki, especially the FAQ!.
RSS DOES NOT INCLUDE LAUNCH SITE SWITCHING ITSELF.
Launch site switching (KSCSwitcher) is a mod by regex which prior to v10 was included in RSS's dll.
Flyby finder for RSS by PLAD -- check it out, it's great!
Alternate size solar systems (since people expect to find the list here)
Note that they are all independent mods and do not depend on RSS.
Small Scale Solarsystem (1/10th, i.e. Kerbin-scale, real solar system)
KScale2 (2x Kerbin)
Kerbin 365 (3.2x planets, 6.4x orbital distances)
64K (6.4x Kerbin)
10x Kerbol system
This mod will convert the Kerbol System into the (Real) Solar System.
Thanks to asmi for kicking me into to doing this and offering so much help along the way; to ferram for aeronautics and orbital help (and FAR, which is essential), and for countless time spent helping others get the most from this mod (and me the most from my modding); to ZRM for many ideas and info; to yargnit and MedievalNerd for playtesting extraordinaire; to everyone else who offered suggestions, code, help, cool screenshots...
Supreme thanks to all who helped make RSS possible! regex for code, and dimonnomid and SpacedInvader for incredible art for RSS, and pingopete for his work on RSS - EVE interoperability and atmosphere work for RSS. RSS would not look or perform the way it does (or have gotten released!) without their amazing contributions. Thanks to stratochief and grayduster and Thomas P. for wonderful help in converting to Kopernicus and adding the new bodies--with their help RSS has entered a new era!
Includes code by Majiir (CompatibilityChecker, licensed as per source).
Includes artwork by dimonnomid and SpacedInvader and Dr. Walther in addition to NathanKell.
Includes biomes by Felger.
Some planetary imagery is derived from work by Steve Albers and NASA / Jet Propulsion Laboratory, and some from the Celestia Motherlode (itself in the main sourced from JPL). Used by permission of the licenses for non-commercial release.
Module Manager (by sarbian, swamp_ig, and ialdabaoth). See thread for details, license, and source.
Kopernicus (by teknoman, bryce, Thomas P., and NathanKell). See thread for details, license, and source.
A configuration for Custom Asteriods by Starstrider42.
1. Delete any prior RSS install
2. Extract zip to KSP/GameData. You should have one dll (Module Manager) in the root of GameData, and two folders: Kopernicus and RealSolarSystem. However, you are NOT DONE YET.
Now, you must select a texture resolution. Download a premade pack (8192, 4096, or 2048) and then, if desired, selectively replace with different-resolution texutres. Note that 8192 is dangerous: it will not work at all on Mac OSX, and you may easily run out of memory on Windows. It's really only safe for Linux, although if you run Windows KSP in OpenGL mode it might work.
You can get the textures from: the texture repository.
Grab one of the resolution packs, then (optionally) get replacements from the repo itself).
NOTE: the path is NOT the same as the old (RSS v8 and below) path, and the textures are different. Clean out your old textures and install fresh.
FINAL NOTE: You really should play with the recommended mods. See the Realism Overhaul thread for details.
v10.2 the "Pluto coming soon" update
- Refine AeroFX patching (when RO not around).
- Fix to not use "the" in the name of anything but the Moon.
- Remove unneeded, bad solar power curve.
- Apply some fixes to stock contracts.
- Fix typos in some biomes.
- New biome map for Earth by KellanHiggins! Thanks! You must update that biome texture, by downloading the RSS textures pack v10.2 or by just grabbing that texture.
- Add ocean data for Better Buoyancy compatibility.
- Fix Saturn biomes not having the correct names/colors.
Download Plugin (by clicking here I certify I have read, and will follow, the installation instructions above)
See TEXTURES above for the other downloads
If you like my work, and want to send something my way, I'm now accepting donations.
If you have an issue with the mod (crash, planets aren't rescaled, etc.) please follow the steps in this post. If you do not, I will ask you to do so before providing support. Gaemplay questions, however, are obviously not affected; this is for "your mod broked!!!".
The Real KSC
Earth and the other orbits (X-Y plane is the equator; notice how tilted we are from the ecliptic)
Ferram launches RISAT-1 (India)
metaphor's Cassini-Huygens mission (to Saturn and Titan):
widmanstatten goes to Mars and back with Apollo-derived hardware
WindShields recreates Mercury-Redstone with stock and procedural parts
The New Planets