8k NASA Blue Marble clouds for Kerbin v 1.01
Ok, the reworked 8k Clouds are now up at:
http://papics.eu/8k_NASA_Clouds_Kerbin.zip (This is the original address, I just replaced the file.)
Here is a bit of cloud-shape showcase (from 125k-150k orbit), enjoy!
Astronomer with a PhD (but not in celestial mechanics ).
Magnificent. Thank you so much for the (improved) textures.
That is so gorgeous, Thank you
Wow. Okay, I was a bit skeptical, but I have to admit that these clouds are the icing on the cake. You never knew you missed them until you see them. The effect of warping is really lovely too.
Not too sure about city lights without cities, but hey. Can't complain.
Yo rbray, having some big issues with saving. I dunno if it's just me, but it's impossible to edit the radius in a comfortable way. I can't adjust the settings, save, then it change. I have to either edit it through the configs, or just guess, then revert to save. Sometimes it doesn't even save. All the other settings are fine but the radius. Sometime i even have to restart the whole game.
Last edited by Thesonicgalaxy; 16th December 2013 at 02:50.
KSP, the only space program where sometimes getting out and pushing is the best option.
"It's in Alpha" isn't an argument. It's an objective assessment. It's not my fault that it continues to be relevant.
We have a word for docking at high velocity. It's called crashing.
Add MOVING, visible-from-ground Clouds to Eve, Duna, Laythe, Jool, and Kerbin! (and any other planets you want)
Add City Lights to the very desolate Kerbin!
Too many mods? Continual crashing? ActiveTextureManagement to the rescue! Fixes PNG mipmaps, removes the need for texture packs!