Reactors running on "blutonium" and "cooling" (and must be started). "Cooling" is a resource produced by the cooling panel. A small amount of cooling also continually produces reactor itself (but much less than it consumes during operation). It is an attempt to simulate the production of heat during reactor operation. If the supply of cooling consumed, the reactor automatically stops and stops producing electricity (simulation protection against overheating). So the cooling panels must be extended and their generators running. They must also have sufficient capacity to produce sufficient cooling (cooling panels are really calculated according to the Stefan - Boltzmann law)- reactor consumes the same amount of cooling (thus produces the same amount of heat), such as its electrical power.Question: The nuclear generators create electricity, but what do they run on?
Blutonium is consumed in small quantities - enough to supply years of operation.
There is no free lunch. Nor energy...
Isp - Specific impuls?two more questions: whats the Isp of the engines?
whats the resolution of the textures?
Munwalker 370 sec in vacuum, 300 sec in atmosphere,
MunSail 370 sec in vacuum, 300 sec in atmosphere,
small liquid fuel engines 290 sec in vacuum, 230 sec in atmosphere,
small monopropellant engines 270 sec in vacuum, 100 sec in atmosphere,
Ion engines - 4200 sec in vacuum, in the atmosphere zero, naturally.
Scramjet - Isp curve is complex, corresponds approximately to the bell / Gaussian curve.
Texture resolution is mostly 512*512*24, sometimes more, sometimes less.
Zek - I tried it, but with Unity can not understand yet. for this time... IMHO, the ability of part (from *.cfg file) are (for me) far more important than the external appearance of the model.