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  • KSP 0.20 Released!

    Capt'n Skunky

    <p><div align="center"><img src="http://i.imgur.com/faNHVj0.jpg" alt="" border="0" width="768"></div></p>

    <h3>Strap on to your seat and strap your seat on to a rocket, 0.20 is here!</h3>

    <p>SQUAD is proud to announce the long awaited release of Kerbal Space Program update 0.20! Flags, seats, and a veritable truckload of bugs squashed, optimizations deployed and engine tweaks to make your space exploration better, faster and more uniquely yours than ever before.</p>

    <p><b>Debut Trailer:</b><br/>
    <div align="center"><iframe width="768" height="432" src="http://www.youtube.com/embed/hUjGW2htpR4" frameborder="0" allowfullscreen></iframe></div>

    <ul>7 new Parts and 2 IVA Spaces
    <li>Cupola with IVA</li>
    <li>Small Lander with IVA</li>
    <li>2 new Probe cores</li>
    <li>New large docking clamp</li>
    <li>New Medium wheel</li>
    <li>Attachable command seats for kerbals</li>

    <p>Customizable Flags for your space program
    <li>Kerbals on Eva can plant flags with editable plaques</li>
    <li>23 Stock flags to choose from.</li>
    <li>Flags are Moddable, Make your own flag!</li>

    <p>Editor Improvements
    <li>Added Flag interface to editor</li>
    <li>The Editor no longer requires you to start with a command pod when building a ship.</li>
    <li>The Editor now allows deleting or replacing the first part of your ship.</li>

    <p>Optimizations and New Features
    <li>Vessel Filtering for the tracking station</li>
    <li>Added Kerbal Knowledge base for vessel and planetary information</li>
    <li>Upgraded scene loader and refresh logic</li>
    <li>Added Game Database and repogrammed part loaders.</li>
    <li>Mods and stock parts can now have their own folders for organization</li>
    <li>New Loading Screens</li>
    <li>Optimization of Memory Usage (Approximately 30% average reduction in usage)</li>
    <li>Upgraded debug menu allows parts and cfg files to be reloaded while the game</li>
    <li>Bug Fixes!</li>

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