Ian Birnbaum of PC Gamer was recently invited to sit in on "SquadKon." Taking place a day before the public KerbalKon event, SquadKon was a chance for the KSP team to sit behind closed doors to discuss the past, present and future of the game. PC Gamer is now able to reveal some of the talking points that came out of SquadKon.
Here's a taste for what lies within:
Ã¢â‚¬Å“The two most critical things for career mode are contracts and budgets,Ã¢â‚¬Â lead developer Felipe Falange said. Ã¢â‚¬Å“WeÃ¢â‚¬â„¢re going to see how much we can squeeze into the first one, then if it doesn't fit, it will go to the next one. ItÃ¢â‚¬â„¢s the very near future, because itÃ¢â‚¬â„¢s something that needs to happen for scope completion.Ã¢â‚¬Â
Read the entire article here: http://www.pcgamer.com/uk/2013/12/27/kerbal-space-program-devs-hope-to-add-budgets-reputation-in-2014/