Jump to content


  • Content Count

  • Joined

  • Last visited

Community Reputation

290 Excellent

About Camaron

  • Rank
    Sr. Spacecraft Engineer

Recent Profile Visitors

1,114 profile views
  1. Thank you. 1) ISRU is is chilling on the nose Also, the plane is as big as it is for maximum range AFTER a refuel at minumus, so a lot of the tank capacity is just empty cargo weight on the way up.I am well aware of the diminishing returns deal, but that's why these lessons on efficiency are so important to me. It's also why I use way too many wings to ramp up lift and reduce AOA - because they're also Liquid tanks so their mass isn't particularly wasted after leaving an atmosphere. 2) I know but it should be minor loss at a shallow angle and sometimes looks get in the way of function
  2. Here it is, hopefully http://www.mediafire.com/file/zp38ytzxsdbh1yr/Diamondback+IV+cp18.craft
  3. I love the functional simplicity of that one! Your Kerbotour Deluxe will acheive notable things and still cause less lag than unmodded minecraft!
  4. So, ages ago before my Kerbal playtime came to a near-standstill due to heavy college work and life in general, I found a craft built and presented by Rune that caught my attention for some reason, and I vowed to make a larger edition based on similar design concepts. Now, 14 months later (I know because of screenshot file dates), I came back to that idea and rebuilt a version that actually accomplishes all it was meant to do. This craft carries 12 Kerbals and a full set of drilling hardware as well as a polar scanning probe on board, to space in one stage with enough D/V to happily land on
  5. I built my first thing in over a year since the last time I played Kerbal Space Program. I essentially picked up where I left off, attempting to design an SSTO which can reach orbit with a decent number of passengers, (12 in this design), with enough DV to carry itself and its resource mining capabilities and scanning drone to minmus to refuel to grant itself the ability to reach any location in the solar system. A few hours ago I succeeded in completing a design which appears to accomplish this very well. I have not thoroughly tested what it can do, or even attempted re-entry and landing y
  6. Probably the same reason. Or maybe it DID try to update, screwed it up, and that was your result.
  7. I realize I am way off topic, but what visual mods are those, Cupcake?
  8. Nuh uh Mine's way better. It's basically one stranded Kerbal that I forgot to bring back to the ship but still. My Duna base can jump and speak and yearn for home. I'd like to see this other junker pull that off.
  9. Before I go on, let me just say: I love this game. I've put in probably 5,000 hours of playtime altogether. I'm glad to see that you put together a coherent list of concerns rather than just flaming on about various easily solved issues like some have. However, some of your issues come from trying to do something unrealistic, or getting upset that something that is exceptionally difficult is difficult. Taking a Rover back home with you. Pointing an engine and a heat shield in the same direction. You're trying to do a lot of things that simply shouldn't be done because they unnecessarily co
  10. It was phrased a little bit weird, but as far as layman's terms go, it was a decent descrition, though I can see how his choice of words could be confusing. We shouldn't keep arguing over it though, anyone interested should just google the details themselves.
  11. Oh, well, whatever gets the job done, I guess.
  12. But wasn't Unity 5's performance jump coming from multithreading?
  • Create New...