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Article Comments posted by Claw
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7 hours ago, Hickey676 said:
But now i have an insane bug...as soon as docking is finished, my whole Vessel dissapears, losing height and falling into the planet
Things like this would be great to add to the support forum with saves, so everyone can gather up info to help get to the bottom of these things.
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36 minutes ago, Number R09 said:
Talk about an unprofessional conflict of interest.. Maybe @SQUAD could do something about that.
All users are allowed to express their opinions in a respectful way, regardless of status. Internal dialog is also important, and you are free to disagree with a moderator even though he/she is a moderator. Again, it's all about respectfulness. And if a moderator is abusing their authority, users are free to report them to other moderators. Be aware, however, that attacking people in baseless manner (moderator or not) is not acceptable.
Regardless of all that, Squad is acutely aware of the frustration felt by all players no matter the circumstances of disagreement. In the instance of this thread, Squad is already aware of the frustration and discontent expressed by non-Steam users about the state of pre-release.
Kerbal Space Program patch 1.1.2 is now live!
in Developer Articles
Posted
Yes. It is in the in-flight settings (not in the main menu settings). You can scale per major in-flight UI element.
Yes. Additionally, it's turning out that there are some fundamental PhysX changes too, which has changed the way wheels work. So there's been quite a ripple effect of learning going on.
The editor code was refactored several times (in other words, restructured to make it faster and less garbage producing). I don't think there's been a smoking gun coming from the bug reports for VAB crashes. Without hard evidence of what's leading up to the crashes, it's rather difficult to say "yes, the crashes have been fixed." They are being addressed and not ignored.
We actually did look at updating to the newer version (a few steps ahead of where the engine is currently), but it'll take more than a week to properly update and test. Also, there's no guarantee that it'll fix all of the issues. Just that we know for sure there are wheel collider bugs that were addressed. We may find other issues during the update process.
This sounds like some sort of corrupted download, or maybe the browser grabbed the wrong link, or some other unusual error (especially if the version says 1.0.5). Please try downloading again.