Cerberus738

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About Cerberus738

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    Sr. Spacecraft Engineer

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  1. Been watching for this revival! Awesome news!
  2. toy train set

    cool dude!
  3. Rockets start rotating at launch

    I'm having this problem too. SAS is causing the roll. Right at launch SAS just pins the torque one direction and its roll time. I can counter the roll manually and stabilize it and then SAS just pins it the other direction. yaw and pitch work fine other than the constant rolling throws it off. Its only in the lower atmosphere. Fins. no fins. gimbal. no gimbal. fairings. no fairings. its frustrating.
  4. This is so exciting!! Haven't loaded it yet but still excited. Thank you very much!
  5. It's just part of the skybox. You can't go there.
  6. [1.2] SpaceDock

    What is this?
  7. Can a surface tug be built?

    https://github.com/PapaJoesSoup/VesselMover/releases
  8. Can a surface tug be built?

    The winch is from KAS. Dragging it is an option. You're legs may explode and everything might fall over and apart but yes you can drag stuff with the winch. Pushing is probably easier. Or combo! There's also a mod called vessel mover that lets you move things around. Good for placing base modules.
  9. [KSP 1.3.1] Stock Visual Enhancements [v1.2.7.0]

    @Berlin http://steamcommunity.com/sharedfiles/filedetails/?id=730375968 Steamshot for you!
  10. [KSP 1.3.1] Stock Visual Enhancements [v1.2.7.0]

    Just for reference I don't have kopernicus installed. Unless it's left overs? I had it installed before when your mod was one big download. I've since deleted those folders.
  11. [KSP 1.3.1] Stock Visual Enhancements [v1.2.7.0]

    @Berlin Hey buddy! I dunno if this has been brought up and i don't have time to read the whole thread right now. Kerbin shows through the Mun! If you are on the surface it doesn't show through but if you zoom out it will start to show through. Here's a pic in orbit. http://steamcommunity.com/sharedfiles/filedetails/?id=728468918
  12. Tma - 6 on the Mun had its waypoint marker underground. It's the monolith a ways North of the equator on top of a big hill. The monolith is there but the waypoint was inside the hill. I alt-f12 it.
  13. [KSP 1.3.1] Stock Visual Enhancements [v1.2.7.0]

    And here you go! They are steamshots so its all links. http://steamcommunity.com/sharedfiles/filedetails/?id=727318495 http://steamcommunity.com/sharedfiles/filedetails/?id=727318335 http://steamcommunity.com/sharedfiles/filedetails/?id=726964188 http://steamcommunity.com/sharedfiles/filedetails/?id=726963968 http://steamcommunity.com/sharedfiles/filedetails/?id=726614902 http://steamcommunity.com/sharedfiles/filedetails/?id=726614956 http://steamcommunity.com/sharedfiles/filedetails/?id=726614810 http://steamcommunity.com/sharedfiles/filedetails/?id=726370512 http://steamcommunity.com/sharedfiles/filedetails/?id=726370697 The shots are sort of grainy and i'm not sure why. Must be a problem with steam.
  14. No True Instruction

    There's also the in game kspedia which has a lot of instructions. The learning curve for the game is very steep. The tutorials are more of a mission setup letting you try certain maneuvers before diving right into the game. They do a bit of teaching but there's a limit to the hand holding they can do. The tutorials are pretty short so if you mess it up just start over. Don't make the same mistake twice! ;p
  15. Clipping through IR parts and having docking ports attached directly to IR parts seem to cause some fun glitches.