greydragon70

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Everything posted by greydragon70

  1. Sweet!!! Make that 3 people. I haven't seen any activity here in a while, I've missed this mod and can't wait until it's updated.
  2. Nice work. I didn't know people were still reading this thread. I have a new challenge coming up soon. A Rally X Race around the space center.
  3. I'm not mad at anyone for straying from the topic. lol What you all have been able to do under my restrictions is amazing. We have two more weeks to work on this, So far I've only been able to go 33 Km. I want to beat that and come close to 40 Km. Herbal Space Program, you didn't subvert my intent or mess up the challenge. You and the other top leaders kept me interested and working on this. Even I was drifting from the topic. I will leave you there as a recognition of your achievement. If you can, fix your thrust and try again.
  4. Since I made the rules, Please, let me be the one to clarify them... 9- Thrust on the seperatrons must be above 75%. I tried to make the rules clear. I put no limit on staging because you can't reduce the seperatron thrust below 75% and you are only allowed 16. This sets some limit to the height you can go. I need to address the planes.... We are not looking like paper airplanes guys. This is a "Paper Airplane" challenge. The spirit of this challenge has been lost. I applaud all of you but we are getting away from what I intended. The seperatrons were only intended to act like you throwing the plane in the air and the plane itself is supposed to look like a paper airplane you played with as a child. Do any of you remember having paper airplane contests with your friends or classmates as a kid? That's what I wanted here. I will maintain this post for 2 more weeks, then the contest is over. Thank you! Also from the Wiki... Kerbals display no variance in height or weight. They stand roughly 0.75 meters tall (2'5½"). A Kerbal in an EVA suit has a mass of 93.75 kilograms (206.68 lb.), which is 0.09375 in-game Mass units.May 31, 2016
  5. Height of the launch clamps can be no more than 105 m tall. If your plane is touching the roof of the SPH it's too high.
  6. Vaos From YouTube is live streaming his attempts at my challenge right now. 8:39pm
  7. I meant this whole challenge not necessarily as a pilot challenge, but as a thinking/building challenge. While some of you stretched the limits of looking like a paper airplane, you've very much impressed me with what you've been able to do within the limits I set out. Also, you've been very civil towards each other. I thank you and I applaud all of you!! This challenge is by no means over. I'm going back and building the AP Mark6 in a few minutes. Hopefully, I can catch up with you. Yeah, I'm talking to you Herbal Space Program, you're making me work too hard on this buddy. Now I gotta fire something up and build the best paper airplane ever. lol
  8. Yeah, I use a small I-beam myself, then connect the chair and wings to it. I'm up to 32km and I think I can get a bit more. The Take Command mod helps with this and someone just posted an updated version for 1.1.3 at the end of the original post.
  9. "You may use anything you need to get the Kerbal onto the plane but no capsules or cockpits on the plane itself." -From the rules. Pictured below is my first attempt at this. I used a decoupler and cubic struts to build off of a launch clamp up to the plane and put a capsule on top. Once the Kerbal is in the seat, eject the capsule.
  10. Yes, control surfaces are allowed. I will edit the post to reflect that. Only the control surfaces pictured here are allowed http://imgur.com/E3LS9ok
  11. Nice work!! I have the same problem with Take Command. Just pop the Kerbal out of the seat and then board again. I had a platform set up in case the Kerbal rolled or slid down the plane.
  12. Yes please post here. Can't wait to see what you can do.
  13. First I have to give credit to Nexter's Lab. I got the idea for this challenge while watching one of his videos. This is a challenge to make a paper airplane and see how far you can glide. Post your attempts here or on my Facebook page: https://www.facebook.com/JollyRogerAe... Distance will be measured from the Launch clamps. No Mods. Planes must be stock. Parts allowed for the plane: flat wing sections, Elevons/control surfaces(no winglets or shuttle parts), cubic struts or I-beams, struts(spacetape), 1- RTG or 2- small solar panels, 1- small battery(100 electric), 1- small SAS unit, 2- radial decouplers, up to 16 seperatrons(no other boosters or engines), minimum 1 command seat. Rules: 1- No more than 70 parts for the plane itself. 2- Seperatrons can only be attached to the 2 decouplers. 3- I'm looking at the distance from the launch clamps. 4- No infin-glide(if still possible) 5- Launch from runway using launch clamps. 6- Land in the water intact. 7- F3 to show craft status and have the launch clamp marker visible. 8- Must have at least 1 Kerbal on board. 9- Thrust on the seperatrons must be above 75%. You may use anything you need to get the Kerbal onto the plane but no capsules or cockpits on the plane itself. Current Leader Board: Foamyesque - 46.1 Km Honorable mention: Herbal Space Program 44.5 Km(Thrust below 75%) Moarmau5 - 38.2 Km sebi9960 - 38.2 Km The Optimist - 38.2 Km Xenro66 - 24.6 KmJolly Roger Aerospace - 20.8 KmBilly Winn - 12.9 Km Category Entertainment
  14. So after making Sativa Station I decided to make an all inclusive traveling station. I present Science Station - Keef. Yes it's 1.1 so I'm sharing the whole adventure of getting this thing into orbit. My recording software does not like 1.1 so I had some game crashes along the way. The only mod is Kerbal Engineer. It's features include... Plenty of room for Kerbals, a 2.5m docking port and 6 1.25m docking ports, science lab and instruments, solar panels, batteries, radiators, multiple antennae, and engines. Yes, this station is mobile too. I'm including the How to Station video to show how I make my ring stations. Craft file: https://kerbalx.com/JollyRogerAerospace/Science-Station---Keef
  15. Not at the moment but, it could Happen in the future. Small stations are easier.
  16. Only one ship in the dl file, but over the next week or so, I might try to figure a way to bundle 3 together.
  17. The Station itself has 6 of those high vectoring shuttle engines, the launcher uses those tank/booster engines. Its pretty stable if you can handle the low frame rates due to the amount of parts. 298 parts to be exact. With lab and dropships it's over 650 parts. 298 on the station with lab and 3 dropships over 650 I think...
  18. Thanks. If you look at the pictures in the second album, you can see it has it's own engines and a launcher. It is a Mobile station, I sent it to Duna. As far as career goes, it depends on if you've unlocked the parts. I wouldn't say early career. Not recommended for novices, or inexperienced Kerbaleers.
  19. Report from greydragon70 CEO at Jolly Roger Aerospace: This is the biggest most beautiful thing I've ever made in KSP. 3 days of building, launching, and docking. 7 launches total, 2 for refueling. Average fps 2-3fps. Sent the whole thing to Duna successfully. I present Sativa Station, Indica Lab Unit, Drop Out 1, and Refueler 5. 100% Stock Build!! Links to craft files: https://kerbalx.com/JollyRogerAerospace/Sativa-Station https://kerbalx.com/JollyRogerAerospace/Indica-Lab-Unit https://kerbalx.com/JollyRogerAerospace/Drop-Out-1 https://kerbalx.com/JollyRogerAerospace/Refueler-5
  20. Report from greydragon70 CEO at Jolly Roger Aerospace: This is the biggest most beautiful thing I've ever made in KSP. 3 days of building, launching, and docking. 7 launches total, 2 for refueling. Average fps 2-3fps. Sent the whole thing to Duna successfully. 100% Stock Build. I present Sativa Station, Indica Lab Unit, Drop Out 1, and Refueler 5. Links to craft files: https://kerbalx.com/JollyRogerAerospace/Sativa-Station https://kerbalx.com/JollyRogerAerospace/Indica-Lab-Unit https://kerbalx.com/JollyRogerAerospace/Drop-Out-1 https://kerbalx.com/JollyRogerAerospace/Refueler-5 Check out my channel on youtube, Jolly Roger Aerospace. https://www.youtube.com/user/graydragon70/videos
  21. I was given a challenge to make 2 crafts from TV shows. First is the Alien Ship from the early Scooby Doo Cartoons. The Second is the Planet Express from Futurama.
  22. Thanks. I still have to download your latest update so I'll see what I have to work with before trying that.