trbinsc

Members
  • Content Count

    857
  • Joined

  • Last visited

Community Reputation

3 Neutral

1 Follower

About trbinsc

  • Rank
    Rocket Scientist

Contact Methods

  • Skype Array

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Abaddon is broken in the latest version, because the files for Bakaron are missing. This means that updating from an older version works fine, but a fresh install breaks the mod. You should probably fix that.
  2. You have to right click on the bin and activate it first.
  3. Looks exactly like the markers from the gamma ray spectrometer in the KSP Interstellar mod. https://github.com/FractalUK/KSPInterstellar/wiki/Gamma%20Ray%20Spectrometer
  4. Also, Alt+Enter will toggle fullscreen in most applications, including KSP.
  5. KSP was made in the Unity3d game engine, which uses Javascript, Boo, or C#. Kerbal Space Program uses C#.
  6. This sounds pretty interesting. I'd love to be able to do this, and I'd be willing to host if it would be faster than unwisemonk hosting it.
  7. For people complaining about crashes, try changing the texture quality option in the options menu. If you can't play the game, the option can also be accessed through the launcher. I was suffering from frequent crashes, and not being able to add any more mods, but changing that option fixed everything, and made the game use much less RAM.
  8. Einstein, Newton and Pascal are all playing hide and seek, and it's Einstein's turn to seek. As Einstein begins counting, Pascal runs off and hides behind a bush. However, Newton doesn't move. He simply draws a one meter by one meter box in front of Einstein and stands in the middle of it. Einstein finished counting, opened his eyes, and said, "There you are Pascal!" Meanwhile, Heisenberg, who had joined mid-way through, runs around shouting his exact velocity.
  9. I use my joystick for planes in the atmosphere, and the keyboard for everything else.
  10. http://docs.unity3d.com/Documentation/Manual/HOWTO-importObjectLightwave.html
  11. A better place would be a new folder in C:, like C:\Games. I've also heard you should copy it, not move it.
  12. As long as you only use it for personal use and don't share it, I think you can modify it without permission, but I'm not sure. If you intend on sharing it, you should probably find a way to contact Sherbetlemons to ask for permission. The last time he was on was August 6th, so it seems that he drops by every once in a while.
  13. It might be a better idea to ask ferram instead of the developers. He's probably spent more time on aerodynamics in the Unity engine than them, and most likely has more free time.
  14. I think I remember reading that expansions would be things that are significant gameplay changes, and not just content packs. Examples could be interstellar travel, extremely detailed science, like cellular astrobiology, or something that adds space elevators, mass drivers, and other semi-near future tech. Things that let the game be played in ways it wasn't able to before. I would certainly pay 30 dollars or more for something that adds a whole new dimension of gameplay, even if I'm getting the expansions free already. I don't think enough people realize that Squad is a really good company, who cares about the community and won't jump at any new opportunity to make a buck or two. They wouldn't do anything that benefits them more than it benefits the community.