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Everything posted by Castille7
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I have a few Templates that I designed for Mun or Planet Landing so when I start a new build I can start with the template and then create the new Craft on that lander saving time. Often I've built new crafts and I would have liked to import my Mun Lander to the new craft or vice-versa. I think importing designs to mate them together would be a really neat option. Does anyone know if this was already suggested? if not someone give me your take on this
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SSTOs! Post your pictures here~
Castille7 replied to KissSh0t's topic in KSP1 The Spacecraft Exchange
This is one cool looking aircraft! Awesome design work! -
Are you participating in the Logo Contest?
Castille7 replied to CalculusWarrior's topic in KSP1 Discussion
I am working on some, not sure how many yet, C7 Aerospace Division will be one of them -
Are you participating in the Logo Contest?
Castille7 replied to CalculusWarrior's topic in KSP1 Discussion
very impressive work! thanks for sharing those -
This is some really cool stuff here! Love the crafty work! brilliant!
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Really nice work here! love it!
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The plan was to burn it in bright enough to see just the Heart and Letters but I didn't have enough time to make it happen, HAPPY VALENTINE'S DAY SQUAD! Love KSP!
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happy valentine's day ksp!
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Thank you for the reply, i think it was my image format i was using
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http://cloud-2.steampowered.com/ugc/595901442499448245/1BF373645BE53B75DB984127DD2F9DE7B2090139/ One of my largest builds to orbit, love the challenges it brings doing this in the early stages of career mode, no nuclear engines are used here!
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The difficulties of getting into space!
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http://cloud-2.steampowered.com/ugc/595901984235918250/F3A55C5BCD4465DEAD8BA54B033406C84AE0A5E9/ Still playing with bottle rockets, this one has no nuclear engines and was a real challenge to put it in orbit, nearly two and a half hours of flight
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SPACE STATIONS! Post your pictures here
Castille7 replied to tsunam1's topic in KSP1 The Spacecraft Exchange
This is some really crafty work, thumbs up on this one! -
SPACE STATIONS! Post your pictures here
Castille7 replied to tsunam1's topic in KSP1 The Spacecraft Exchange
Love it! very cool design, I am considering building one after being inspired by yours....too sweet! -
Communication Stations?
Castille7 replied to Castille7's topic in KSP1 Suggestions & Development Discussion
Downloaded and trying it out, thanks for the reply -
What if there were a certain amount of parts needed to build what would be considered a functional Communication Station? Example of the Challenge: In order to Communicate from one or two planets distance back to Kerbin a Communication Station would be needed as a signal boosting station. This would create many fun challenges to earn cash or points.
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I think a few more Visuals would be nice to see when Launching, for examples the vents could show some thrust coming out of them when the rockets are thrusting. Maybe some slight smoke venting from the Engines. Also weather (Clouds, Storms Etc...) and comets streaking across the sky to create some more feel to the Launch.
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Planet Ideas And Names For The Future Of Kerbal Space Program
Castille7 replied to Dead Pixel's topic in KSP1 Discussion
How about "Labrek" for a planet name? it's Kerbal spelt backwards -
Planet Ideas And Names For The Future Of Kerbal Space Program
Castille7 replied to Dead Pixel's topic in KSP1 Discussion
I am new to Kerbal and haven't been to all the current planets, if one doesn't already consist of mostly liquids and very little solids to land on I think that would make it challenging to land on and fun at the same time. Also one with many obstructions and small amounts of landing space. -
Planet Ideas And Names For The Future Of Kerbal Space Program
Castille7 replied to Dead Pixel's topic in KSP1 Discussion
I love this idea, Obscured Vision to make it difficult making adjustments during the flight and missions -
Preview of ships built
Castille7 replied to Castille7's topic in KSP1 Suggestions & Development Discussion
I am not a programmer but thought it would be a link from the camera's position at the time of launch, any small view would help to know which craft you are about to load. Right now I am using print screen shots saved on my desk top to remember what the craft looked like without having to load and exit each one. -
I think it would be nice to see a snap shot from the launch pad of saved ships that we have built, instead of the little green default ship