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CsendesMark

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    EXPLOOOOSIONS!!!
  1. Thanks guys, I'm waiting for the connection. My client see no other peers so far!
  2. Hello All. Where can I get this mod? Sadly seeing Kerbalstuff is closed, and I nobody seeding the torrent they put up Can you please help me out?
  3. In my opinion, some kind of sensor would be great, to unlock, which would be the only predecessor for the "claaaaaw".
  4. Exactly! That's what I missing from stock KSP a lot! There is no need to think, design, and carry out multiple missions to achieve a bigger goal, like in real world! I did not find those, before starting this one
  5. Yeah, the huge asteroids, which scale are more from several hundred meters to kilometres in size. But for even an "F" sized asteroid, ground based telescopes are not really an option.
  6. Hey pal! I have a question, why do we "get" asteroids just out of the blue when we start up a new game in carrier mode? What I'm talking about? Well, in short now we get a bunch of asteroids around Kebrin, but would be more realistic/challenging, aaand also more fun, if you would need to place some device on a Kebrin orbiting satellite to actually spot those rocks. SQUAD might award us some extra science points for spotting those over time (constant slow but steady science income problem could be solved this way). Like WISE do in our world Give this thread a bump, if you like the idea! Also thanks for reading!
  7. I understand that, in this case, I'm not complaining over the need of 64bit unity option either. But how old is that old, and does unity bother to have a newer version of PhysX implemented?
  8. But doesen't PhysX supporting multi-threading? YES it IS! However my KSP uses only 1 core for sure, the other three core's potential aren't utilized at all! Why we don't have this option working? Please make it work! I really don't like when my part count "kills" my game, and playing with less than 25 FPS is less fun than playing with more than 25 FPS
  9. Soon? Do you mean, They're already developing this? If yes, Cool!
  10. Hello again! Is there a way to utilize more than one monitor? The second would be great for additional info windows about... EVERYTHING So, for example you could see all these windows, while you have the nice view of your vessel and stuffz
  11. Sorry, I think I wasn't really clear, my problem is not with the one-time waiting to start the game, I talking about the actual gameplay, when I having multiple ships and/or high part count and a very low framerate.
  12. And does Squad working on that matter? Because my i7 3820 is just getting wasted, with about total 26~27% CPU load during game
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