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Colonel Cbplayer

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Everything posted by Colonel Cbplayer

  1. Don't you mean the Russian rally car with tracks?
  2. Would it be possible to use this mod to turn the game into an animation program? By directly editing the replay files and a good camera mod cant you make really cool cinematics without ever having to fly a craft yourself?
  3. the fact the parts are weld together is what makes it work as well as it does. It more with editing configs than just structural strength. The craft vf01cheat is call that because... well it cheats. The non cheaty stock parts only is much heavier and more wobbly. It just not as good or as fun to fly. The bueaty of welded parts is that you can mod them to your heart contends without ever having to touch the stock stuff. It less of a hassle than having to edit the stock parts and that makes it easier for others to download since they don't have to mod their game. You cant really tell by lookingbut the craft has a lot of superlight and physicless parts which improve performance for my computer
  4. The extra mm config included changes every part to 0.05 mass. I did this out of lazyness to avoid creating more welded parts (those are a pain). I can get rid of the need for the config If I make the craft only out of welded parts
  5. Now with swords! https://gfycat.com/SilverFlimsyBluetickcoonhound
  6. When I watch it, it was call macross Have you seen Macross "Do you remember love?". It basically a whole new film adaption of the original Macross SDF (or "robotech" ). If you haven't seen it I absulotely recommend it.
  7. I got a mech with 6 Servo in each legs 2 for hips, thigh, leg, ankles (it is actually about 12 joints since everything is double jointed) and it would be really awesome If you got a tutorial or a sequencer script I can use. Oh and it can turn into a plane. That is an important feature.
  8. I saw your thread from 2012

  9. KSP VF-1 Valkyrie It is a plane that transforms and it is very awesome They also fly in Space You are seeing it right. Yep, I Made a Valkyrie in Kerbal Space Program and this is not just some static model or statue. This craft is able to Transform just like the actual thing! Old Version New Version About the VF-1 Three Mode Variable Fighter G.E.R.W.A.L.K MODE http://imgur.com/yw7gLei It is not as stupid as it looks Press 5 to turn into Gerwalk Mode. High-Speed high maneuverability VTOL. Can walk (theoretically). Legs are formed by the plane's Engines bending down and the arms and Gunpod are folded forward to resemble a chicken walker. Tail folds up to reveal several thrusters. No really BATTROID MODE Press 6 to turn into a fully articulated mecha. All the joints work but you don't have any real way to control them. It took me 15 minutes to get that pose right http://imgur.com/8yaAgIB FIGHTER MODE Press 4 to turn into a plane. You should know what is a plane by now. Actual Testing Footage Download: https://www.dropbox.com/sh/ook40vresbpj2cv/AAABh0UoCRBLIC01jzHBcNWwa?dl=0 Mods included. 1.1.3 Only Warning the modular manager cheat config changes all parts mass to 0.5 and makes all engine parts physicless. Just wanted to make that clear.
  10. I am pretty sure this is the opposite of your Signature
  11. Not if you use magnets from KAS. those are more stable than docking ports
  12. Rather easily. The hardest part would be to actually control the arm.
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