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Everything posted by pauldbk99
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Well, I think that the first lifter is done.
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Well, I'm awake, expect the first uploads in about 1,5 hours. My first upload will most likely be a heavy lifter, so save it as a subassembly.
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Well well well, it seems that I have revived a thread that has been dead for two years. See? Necroposting isn't always bad. :hailprobe:
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Anyway, it's getting late where I live, I'll start building in ±8 hours.
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I think that I could build some pretty heavy lifters too.
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I think that I could build some pretty heavy lifters too.
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But if my request is not votable, I'm going for Duna, just because it adds a little bit more challenge.
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Maybe around Laythe? Or Gilly, because then you can have EVA excursions.
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I would really like some sort of mod that made gave you the ability to control, move and kill entire groups of kerbal for i.e long excursions on foot without having to walk over every single kerbal. Because I lack the skill to make such a mod, I kindly ask if a mod developer can make such a tool. Thanks in advance. PS: I know that this should be under 'requests', but for some reason I can't select a prefix.
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What would you want in the next update (0.90)?
pauldbk99 replied to EvilotionCR2's topic in KSP1 Discussion
I want blackjack and hookers. -
[old thread] Trajectories : atmospheric predictions
pauldbk99 replied to Youen's topic in KSP1 Mod Releases
Oh, now I see, thanks for the explanation. -
[old thread] Trajectories : atmospheric predictions
pauldbk99 replied to Youen's topic in KSP1 Mod Releases
Yes, but this is just one of the many shapes I saw, are all those normal too? If that is the case, I do apologise for missing something. -
[old thread] Trajectories : atmospheric predictions
pauldbk99 replied to Youen's topic in KSP1 Mod Releases
I want to report a bug: I know that this happens when you turn the trajectories caculator on when you are on an escape orbit and when you have body fixed mode on, but for the rest, I found nothing in the debug menu that could explain this. -
Sorry, but this thread is just to awesome to be dead
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Thanks for shutting down that thread by the way.
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Well... ehm... but... Okay you guys win.
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Yes, but I dont think that certain idiots should be able to revive three year old threads an be able to waste everybody's time with it.
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Greetings. May you live long and prosper.
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Well the R&D said they wanted to have an asteroid to research, how could I have possibly known that they meant orbit instead of the KSC?
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As of recently I have noticed three year old threads that are still open. So my idea is: what if we just made a tool that would close old threads but not threads which are still popular to this day? Example: Every thread older than 6 months will be closed except if the thread gets at least one post every 2 days. And if you don't agree with it you can always go to the moderators to ask, with a good reason, if the thread can be revived again.
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What did you say? But I'm already playing for 1,5 years.
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Why are my srb's flying past me?