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Der_Failer

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  1. I've notice the a lot of attachment nodes in Interstellar are the wrong size, so I've created a MM file to fix them. https://gist.github.com/anonymous/10734459 The file is split in two part. The first "buffed" changes all part which had to small nodes. The second "nerd" changes all part which had to big node.
  2. Same Problem over here. After a bit of trial and error I figure out that the new version of Module Manager (2.0.1) seems to be the troublemaker, using the 1.5.7 version it works fine.
  3. for H50.cfg animationName = leg_h50_toggle2 and MODULE { name = FSanimateGeneric animationName = leg_h50_toggle2 startEventGUIName = Deploy endEventGUIName = Retract toggleActionName = Toggle gear availableInEVA = True EVArange = 10 } and for H50P animationName = leg_h50_toggle MODULE { name = FSanimateGeneric animationName = leg_h50_toggle startEventGUIName = Deploy endEventGUIName = Retract toggleActionName = Toggle gear availableInEVA = True EVArange = 10 } should do the trick P.S. and thanks to Deadweasel for the Config
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