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JedTech

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Everything posted by JedTech

  1. It's probably better that they do not put Dv in. We have seen over and over again that they only implement a partial solution no where as good as what mods provide.
  2. Nope, my consciousness has branched universes many times since my last post. Check out the article. It's not about lightspeed and wormholes, it's about quantum mechanics.
  3. Just because humans labeled the universe with a word implying one, does not mean there is only one. Here is a theory which postulates that you may be reading this in a different universe: https://en.wikipedia.org/wiki/Many-minds_interpretation
  4. or maybe your universe is just an inaccurate computer simulation by an advanced civilization, so your argument is flawed.
  5. And yet it does exist, so your reasoning is flawed or incomplete.
  6. Thanks for that great summary! I'm really excited to try KScale2 using Normal career difficulty settings.
  7. I've played using: RSS Really made me consider just how hard it is for NASA to get things into space. I played without RO and without FAR, so obviously it was even harder for me to build anything that could get into orbit. RSS was a little too much for my stock-a-like preferences. SKY (Scale up Kerbalism for You) Really enjoyed the possibility of using stock parts with the added challenge of a fairly large solar system. This pack also rearranges some planets and adds a few new planets as well. Outer Planets Mod Lots of new planets to explore. This was fun when combined with Near Future stuff. I recommend a time warp mod to help the time pass faster when going to far away destinations. 64K This is the most recent planet mod I've used. I really enjoyed this rescale mod. I plan to try out: KScale2 Towards the end of my 64K career I felt the rockets I had to create were way too big for the VAB. Stock Size Real Solar System Flying around the real solar system (only stock sized) sounds like a lot of fun. Must try this soon! Half Size RSS RSS but half the size. I think this will be my sweet spot! My Ideal Planet Pack would be: A mid-sized Real Solar System (sized similar to KScale or 64K) EDIT: Just found this: Half Size RSS
  8. What are your favorite Planet Packs and/or Planet Rescale mods? The purpose of this thread is just to discuss the fun benefits of playing with Planet Packs and Rescale Mods. Please comment and tell us about your experiences: Which have you tried? Which are your favorite? Why? Which do you plan on trying? Why? What do you think your ideal Planet Pack/Rescale Mod would be?
  9. Dang! That's huge! Maybe you should rename this mod to "Your Mom's Dres"
  10. Squad could complain about the complainers but that wouldn't help their business. A much better way to handle this would have been a long open prerelease available to all users.
  11. Haha, well you already did with the green radio button selected in your first post.
  12. Cool! What is the behavior if you have all of the above installed? Love this mod by the way!
  13. Sounds like a good idea. I am early in my career and only interested in the single passenger contracts. But they just don't pay well compared to other contracts in early career.
  14. Just dropping in to say that I love the ScanSat information available in the KSP Wiki. I used to have to alt-tab out of the game to look at the browser to remind me of the min/max/best altitudes of various scanners. So thanks!
  15. Are there any Stats/Metrics you would like to see (on your stats page) for your mod? e.g. viewing times, os type,... Unique Visitor count would be great. Are you interested in mod suggestions based on the stats (e.g. the top mods ppl also downloaded after downloading the current one)? Yes, definitely. "Users who downloaded X also downloaded:"
  16. I couldn't test it on the pre-release, so I'm not 100% confident how it would split the modlets. Sounds like you have a good plan! Let me know if I can help.
  17. @magico13 , I've got a Netkan file created for this but since this is only pre-release, it won't appear on CKAN yet. If you are ok with it going on CKAN I will submit a pull request after github shows it as a normal release.
  18. Not necessarily. It it takes months or years to work on, then it will most certainly take the developers away from making my rockets cooler. I would prefer that they put in something simple and leave it open to modders to do the fancy stuff.
  19. ^This Clouds and Weather conditions are bells and whistles. Please don't let them get in the way of me flying my rockets.
  20. May I suggest increasing the fund rewards for Kerbin Side Gap Contracts? I find the rewards of these contracts to be rather small. Sure the rewards are enough to pay for the fuel I use. But it is not enough to reward me for my time flying these long routes.
  21. Just did a mun and minmus trip while using Sensible Screenshots and Dated Quick Saves. They both appear to be working great!! Thanks for the update!
  22. In KSP 1.0.5 it was possible to see Right Click Menu's on unattached parts. However in KSP 1.1 this functionality appears to have been removed.
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