_selfishPerson
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About me
Bottle Rocketeer
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Good to know it wasn't a bug, that would be such a stupid thing to do by me haha
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Good to know it helped someone else
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Thanks, wow I'm so absent minded.
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License and source code have been added. Sorry for the delay, had to handle real life for a while
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Sorry, didn't know about those rules. I'll make sure to add them on, they'll be there in 10 minutes at most!
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I've been working for the past few days on resolving an annoyance of mine - the physical button you assign to brakes is not a toggle, it is on when you're pressing it, and otherwise it's off! This annoys me when landing aircraft, so I made a mod to "fix" it! All it does is add another keybind, which is not in the actual keybinding menu (all the people whom I asked said it's not possible ). So how do you change the keybinds, you ask? Well, if you right click the on-screen break button, a small GUI will show up assisting you to do this! It works nearly like the keybind menu, so it should be self explanatory. You can toggle it off by right clicking the break button again. So yeah, enjoy! I've certainly liked the small thing it does so far! And if you have ANY bugs, PLEASE TELL ME! I'll look into them ASAP! Download: https://mega.co.nz/#!EJNQVBqI!V6_mnZf3TKlU6XQgH9jVdYbCelaNVqP2ZI6uEcI1piU Source code: https://github.com/ericBG/KSP-Break-Toggle/blob/master/LICENSE.txt License: MIT Enjoy!
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How to add a key binding?
_selfishPerson replied to _selfishPerson's topic in KSP1 C# Plugin Development Help and Support
Why can't you cast it to an int and then save that? That's what I was thinking of doing!!! -
How to add a key binding?
_selfishPerson replied to _selfishPerson's topic in KSP1 C# Plugin Development Help and Support
Alright, thanks! -
How to add a key binding?
_selfishPerson replied to _selfishPerson's topic in KSP1 C# Plugin Development Help and Support
I mean, is there a way to add my keybinding to the KSP keybinding system? Or do I just have to make my own keybinding system? -
How to add a key binding?
_selfishPerson replied to _selfishPerson's topic in KSP1 C# Plugin Development Help and Support
Is there any way to integrate this to the KSP key binding system or do I need to create my own?