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_selfishPerson

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    Bottle Rocketeer

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  1. Good to know it wasn't a bug, that would be such a stupid thing to do by me haha
  2. License and source code have been added. Sorry for the delay, had to handle real life for a while
  3. Sorry, didn't know about those rules. I'll make sure to add them on, they'll be there in 10 minutes at most!
  4. I've been working for the past few days on resolving an annoyance of mine - the physical button you assign to brakes is not a toggle, it is on when you're pressing it, and otherwise it's off! This annoys me when landing aircraft, so I made a mod to "fix" it! All it does is add another keybind, which is not in the actual keybinding menu (all the people whom I asked said it's not possible ). So how do you change the keybinds, you ask? Well, if you right click the on-screen break button, a small GUI will show up assisting you to do this! It works nearly like the keybind menu, so it should be self explanatory. You can toggle it off by right clicking the break button again. So yeah, enjoy! I've certainly liked the small thing it does so far! And if you have ANY bugs, PLEASE TELL ME! I'll look into them ASAP! Download: https://mega.co.nz/#!EJNQVBqI!V6_mnZf3TKlU6XQgH9jVdYbCelaNVqP2ZI6uEcI1piU Source code: https://github.com/ericBG/KSP-Break-Toggle/blob/master/LICENSE.txt License: MIT Enjoy!
  5. Oh right! I see. It's a very simple mod so I think I'll stick to it but thanks for the tip!
  6. It's just how I've always known to draw a window - is this wrong? I'm guessing it is since you question it haha
  7. Does anyone know what the queueSpot argument does in AddToPostDrawQueue? Or can I just put random values in and I will be fine?
  8. Thanks! Yeah, the break buttons. But specifically the button, not when the key is pressed. Found it too! FlightUIController.fetch.brakes.OnPress += OnPress; (in your Start()) will attach the OnPress on the breaks to you event. You can then filter on right click after that. Thanks anyways!
  9. Hello! I'm just wondering if anyone here knows which event is called when you click the buttons on the GUI at the top of the screen when flying? Thanks!
  10. Why can't you cast it to an int and then save that? That's what I was thinking of doing!!!
  11. I mean, is there a way to add my keybinding to the KSP keybinding system? Or do I just have to make my own keybinding system?
  12. Is there any way to integrate this to the KSP key binding system or do I need to create my own?
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