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andruszkow

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Posts posted by andruszkow

  1. Thanks for that! All I did was take the solid boosters off and that was it. Flies fine. Had to add a little more fuel to the lander and command mod but otherwise worked fine. The only really annoying thing is I don't have access to larger landing legs yet. :(

    You could also adjust the boosters thrust limit before launching, if you want to not add extra fuel to other stages.

  2. I usually burn retrograde until my horizontal velocity is near 0 and I'm falling directly down. Its easier this way, because you dont have to worry about anything but pointing your lander upwards when you reach the ground.

    Then I make sure that for the last 1500 meters that Im not dropping with more than 60m/s which seems to be easy to recover from. Cut throttle and then throttle up bit by bit, until I see that my velocity is dropping slowly, continuously. I usually aim to land on the illuminated side of the Mun, so I can use my vessels shadow as a reference. When I start to see my own shadow, I aim to be falling at about 20-30 m/s, slowly increasing my thrust. Makes for controlled, soft landings at 5 m/s or less :)

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    See this youtube video, it's a nice guide :)

  3. I wish I could find your entire internet posting history so I could throw this back in your face for every time you've complained about a AAA game from EA or Ubisoft having problems. And I absolutely guarantee that you have.

    That's funny, considering KSP is more or less the only game I have played in the past 6 years or so. (Except for Skyrim, which I mentioned earlier, and praised despite it being very buggy).

    I guess I'm just not the type to sit and bicker on forums local to specific games about features. In fact, I submit bugs I find in software I use, and contribute to iron them out if applicable. Im positive by nature I guess. :)

    Grow up, it's not even cute anymore.

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    I wish I could find your entire internet posting history so I could throw this back in your face for every time you've complained about a AAA game from EA or Ubisoft having problems. And I absolutely guarantee that you have. You people talk about Squad like they're your freaking wife. They aren't. They're somewhat-competent game developers with curiously poor management techniques who couldn't hang onto a stable staff for longer than a couple months and have a cult of personality going on that ultimately benefits nobody. Woo?

    Haha, seriously, can't you see it? Can't you see how rude that is? Where's your manners?

    I'm not talking about Squad as if it was my wife, frankly quite the opposite. I'm talking about Squad as a company from whom I bought a product that they just happen to keep on improving free of charge, instead of acting like I'm personally offended because they didn't live up to whatever definition I had of "doing things right".

    </eod>

  4. I'm not criticizing the whole game, just the political decisions made by sqad

    That's the problem right there, which is why the "It's a game, deal with it" argument is right on the money in this particular situation.

    You bought a LICENSE to play a game. You even got it early access, and probably a lot cheaper than it's current sales price, but all of the sudden, people have both the proficiency and right to judge political decisions made by a company which is providing you entertainment?

    Im not gonna drag this out more than it already has been. I cringe at adults bickering in forums like this, like there's no tomorrow. Go outside and taste the real world for a bit. You're all acting like spoiled juveniles.

  5. I'm gonna quote myself as well:

    I can't help but cringe at stuff like "The measure of success is not how well you fool the ignorant but how you are viewed by your friends" when we're talking about the computer game that is Kerbal Space Program. The flipping drama!

    Is this seriously adults discussing a game this way? It has come to a point where I think it's downright embarrasing. Even rude. Some of the things being said are so embarrasing that it almost has a physical effect on me.

    It's just... Wow.

    TL;DR: You have most likely owned this game for a long time. Be glad work is still done on it. You probably spent more than 500 hours playing the game. If you're stuck in this "Lé critique de la KSP 1.0" mindset, you probably should go outside and do something else for a while. All of the sudden, a few minor bugs doesn't seem like such a big deal after all.

  6. I can't help but cringe at stuff like "The measure of success is not how well you fool the ignorant but how you are viewed by your friends" when we're talking about the computer game that is Kerbal Space Program. The flipping drama!

    Is this seriously adults discussing a game this way? It has come to a point where I think it's downright embarrasing. Even rude. Some of the things being said are so embarrasing that it almost has a physical effect on me.

    It's just... Wow.

  7. Guys, OP asked for no discussion about the matter here. We're repeating ourselfs.

    OP: In the recent AMA on Reddit, Maxmaps explained that dV readouts (and hopefully thermal readouts) was a part of the skillsets of engineers that they were developing. Since the new skillsystem isn't 100% done, they decided to leave it out of 1.0. It will come in a future update though.

  8. Yeah, I've seen the temperature changes, but I took both measurements when Kerbol was roughly in the zenith. Both Kerbal and the thermometer were in the same conditions. Kerbal got to 430. I can't explain this.

    Wait, there's a difference between what temperature the thermometer MEASURES, and the temperature of a Kerbal exposed to the sun. A Kerbals thermal mass is also higher than a thermometers for instance (and the service bay in the screenshot), so it takes him/her longer to cool off. If you did this following a landing, your kerbal would be heated a bit from the capsule.

  9. Yeah, I've seen the temperature changes, but I took both measurements when Kerbol was roughly in the zenith. Both Kerbal and the thermometer were in the same conditions. Kerbal got to 430. I can't explain this.

    Could be something about heat radiation, convection and all that. The thermal system they implemented is a pretty advanced simulation.

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