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Bedi

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Everything posted by Bedi

  1. I'm not the modder, but is't the stock heatshields do the similar thing? Maybe looking into heatshields will help you get some ideas... Edit: oh sorry @jonrd463 already mentioned it in his suggestion
  2. Hey guys, what do you think about this video: youtube It is commercial of Polish auction site Allegro loosely based on Pan Twardowski tale (https://en.wikipedia.org/wiki/Pan_Twardowski). I think this commercial is somewhat kerbal style. p.s. there are english subtiles in the video
  3. 300 W electric engine is smaller than washing machine engine...
  4. From what i know going through Venus atmosphere is painfully long process...
  5. i found this: http://www.spacesafetymagazine.com/aerospace-engineering/nuclear-propulsion/nasa-pay-entire-pu-238-production/ http://www.nasa.gov/pdf/636900main_Howe_Presentation.pdf https://solarsystem.nasa.gov/rps/rtg.cfm i think that the most expensive part of the rtg is the plutonium. It looks like few million per kg.
  6. Wydaje mi się, że najlepiej użyć "praca silnika", nic lepszego nie przychodzi mi do głowy. W zależności od kontekstu można jeszcze użyć słowa "manewr".
  7. For that i'm using "Tweakable Everything" mod.With that you can disable staging with RMB menu.
  8. Somewhere in remotetech folder is PNG file that represent that dot. You can edit that to be transparent. I done this once but i don't really remember it worked. EDIT: I looked in my RT folder and didn't find any PNG's. I think used ealier version back then(or maybe looked at the source).
  9. they mentioned rotation rate in the film,from what I remember it was 67-68 RPM.
  10. I might be wrong, but filling SRB's can be expensive with all these precise cuttings inside etc. Another thing- try to make liquid fuel boosters with SRB rated TWR ;P
  11. About science transmission: All instruments should transmit at 100%, as Metaphor said, but the goo canister and Science Jr could represent some animal and plant samples which will use life support resources and will yield, for example, 10% of science on transmission. They would be also reusable(as you can readout biometrics as many times as you want).
  12. Sorry for the delay. there is some pictures i think there is too much approximation i had low pass over Venus once and AT showed me that I will aerobrake(there was red line), but near Pe i still wasn't in atmosphere(i could do non physical timewarps there). From what i know the RSS uses pressure curves (i don't know if it is relevant). I'm not sure it will show some changes in the orbit, i need do more testing on that another thing about descend profile: The height where there is switch to another angle slider is fixed, or it is changing according to the planet's atmosphere height?
  13. I tested it in RSS and it dosen't work. I will specify and show screenshots later.
  14. Yesterday i lunched probe to Jupiter and recorded it;P Well it wasn't perfect ascend profile by any means(i had so much ÃŽâ€V left on the second stage becouse the carrier rocket was desingned for heavier payloads-8t for LEO)
  15. I thought KAC won't work with RSS I thought RSS starts at 1/1 1950 at 00:00 so my kerbal kalendar is on the wrong date. Anyway i make 500m/s ÃŽâ€V correction and i will get ecounter year later. THX for help. Real fuels will help you. You should think about adding Realism overhaul, so you will get real engines, but from what i know real fuel will make your engines more efficient (and fuel tanks will store more fuel).
  16. "EVA maintenance needed" means that reactor is disabled. You can enable it by pressing manual restart. And ohh you cant restart reator with acinides inside.
  17. I tried to send my first probe to Venus, and i have problem. I used Trajectory Optimization Tool to calculate transfer window and i get this it looks like the planets are aligned like on the picture from TOT (Even position of the descending node is perfect), however shouldn't Venus be on that position on the day of arrival?
  18. Go to the GameData\StretchyTanks\Parts and open every .cfg file that have "tank" included in name(e.g. "0.5metertank.cfg"), and change line: category = -1 to category = Propulsion
  19. tmikesecrist3 try this: http://forum.kerbalspaceprogram.com/threads/58135-TechTree-0-23-5-MS19e-Realistic-Progression-LITE-%282014-05-11%29?p=1070734&viewfull=1#post1070734
  20. Procedurar fairings bases are now also procedural, could you add them to the tech tree? Another thing about procedural fairings: there is a pack of fairings made by Blackheart http://forum.kerbalspaceprogram.com/threads/68892-0-23-Procedural-Parts-Texture-Pack-KW-Procedural-Fairings-April-26-ATM-Config Could you add it to the tech tree aswell?
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