-
Posts
4,255 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Bug Reports
Posts posted by klgraham1013
-
-
7 hours ago, LegendaryAce said:
The fact that us console players have been ignored by Squad AND Blitworks for over a year now just confirms to me that leaving KSP for Space Engineers was a good decision. The disappointment is exacerbated even further by all these posts from people with fond memories of this game, whereas is us on console have consistently suffered from bugs that go unfixed for years (the J404 Panther and JX-4 STILL have that horrible crackling sound bug from 3 years ago), an absolute lack of any content or updates, and literally no mention of what's happening for us.
So honestly this news does really nothing for me. It's not even a surprise at this point. We still don't even have 1.10, but that's not really a problem as long as the main fans are happy. I hope you enjoyed my $45 Squad, because you aren't getting anymore from me.
I feel you.
*shudders at the memories of years upon years of horrible PC ports of console games*
-
6 hours ago, kerbiloid said:
It's not dead, it's complete.
Kids don't seem to understand this concept these days. Just imagine if we spoke like this for any other product we own. My chairs have been dead for years and they still work just fine.
-
It's been a ride. The joy has flowed. The snark has poured. The impact of this game can not be denied. It didn't turn into what my dreams of dreams had hoped for, but in the end, there's still something special in this quirky, not so little game.
Thanks to all the devs and modders who have come and gone.
Praise the Kraken. Fear the Kraken.
All the best to you and yours.
-
I find it best to not play a new Squad release until they've had time for a hotfix or two.
-
3 hours ago, Superfluous J said:
My personal history over the past 8 years is that the bugs are never really as bad as the forum makes them out to be.
I've been around for the same period and remember terrain seams eating vehicles, solar panels blowing up when traveling through the Mk3 cargo bays, and wheels sending Kerbals into Kraken bait. Never "unplayable" but constantly "did no one play test this?"
-
Just now, RealKerbal3x said:
So far it seems pretty solid. A few bugs have been found, but none of them seem to be game-breaking. And the fuel transfer bug has been fixed!
I've just been playing around with it in a stock install and hope to try it out in my main modded install once 1.11.1 comes out.
Those who ignore history and all that. I have patience. If this still holds true in a few weeks, I'll give it a go.
-
Most interesting update in a while. I look forward to the bug hunters digging into this and eventually playing 1.11.1. Nice job so far.
-
It's here so people can vent.
21 hours ago, jagfour said:customers, are always right
Also...this is a lie your parents told you. Sorry.
-
I'd summon the Kraken.
-
Because KSP: Diminished Edition was a bad title that wouldn't sell as well. So they decided to lie and call it Enhanced.
-
Good to have another simplified fuel option. Personally, I like my Kerbal a tad simplified compared to Real Fuels.
-
Stock career mode.
*hides in flame resistant cardboard box*
-
Definitely something that needed improving from KSP1. One of my big pet peeves.
I got bronze.
-
55 minutes ago, The Dressian Exploder said:
If it isn't a thing already, I hope kerbals can carry and place the work lights in their inventory
Actually, SQUAD was a marketing company before they started making KSP so...
Yes. ...but I think the company was divided into two departments and is now just a software company. I doubt many of the marketing people are still there. Not to defend their marketing prowess. I've definitely criticized at times.
-
I support this in mod or Squad form.
-
They're sentient plants.
-
5 hours ago, BezKartuza said:
Hopefully it won't add any new bugs.
History says it will. Hopefully they won't be huge and the expected hotfixes will come quickly.
-
Neat. Generally optimistic about this update. May have to nerf those lights myself, but otherwise, not to bad.
-
I think I might be unreasonably happy about those deployable light. Possibly because I'm working at a construction site currently in my non kerbal life.
-
Is that maybe the Janitor's Closet mod?
-
17 hours ago, SomeoneWhoLikesTrains said:
Any good game needs anti-piracy measures.
GOG chuckles mightly.
-
On 7/8/2020 at 9:16 PM, EchoLima said:
Part count restrictions should be entirely removed. Instead, put stricter limits on everything else (mass and dimensions). These are problems that real engineers need to contend with, not arbitrary part count limits.
Seems obvious. Some how wasn't the solution implemented. Definitely a head scratcher.
-
I think this sort of multi monitor support would be nifty.
19 hours ago, klesh said:I expect cool features like this working right out of the box.
Hey now. That's not the Kerbal tradition.
-
23 hours ago, RealKerbal3x said:
Is it the fact that the developers are working for a paycheck changing people's behaviour like this?
Well. Yes. Usually if someone is being paid to do something, there's a level of quality expected. I hope you hold people you hire to that standard.
Is there a finish to the game?
in KSP1 Discussion
Posted
It's been 10 years. My beard has grown it's own eco system. I am surround by wolves. My hand sweats profusely on the keyboard. Rocket launch after rocket launch. Another after another. Loved ones leave. The walls crumble around me. The world may be ending...
...but there is always KSP.