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sp1989

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Everything posted by sp1989

  1. Not sure if this is being worked on or if its been mentioned but are/can/is it possible you make BDB cargo containers for the breaking ground stuff. Particularly for the LEM lower stage etc. Many many thanks. and many many apologies if this has been mentioned already.
  2. The Space Shuttle for all it’s faults, really was a Remarkable Flying Machine https://youtu.be/Q7PyaMBsPVw
  3. Fourth Installment https://www.pantologyweekly.com/home/2018/7/31/the-space-shuttle
  4. Third Installment of NASA week https://www.pantologyweekly.com/home/2018/7/28/from-the-earth-to-the-mooon
  5. Second installment of NASA week https://www.pantologyweekly.com/home/2018/7/19/66-years
  6. For some reason I can't tweak the parachutes. They seem to be just functioning like regular parachutes now. IDK what happened. I reinstalled uninstalled and reinstalled real chute. I downloaded it again. Also there is no real chute on the toolbar in the VAB. Just the parts with no ability to adjust them. Log: https://drive.google.com/open?id=1GUBZJjteDmz0OkaFnyQ0o2QcsexEKXwc
  7. I have a blog called Pantology Weekly. It's a website that does deep dives on topics ranging from NASA to Watches. I just started it actually but I have quite a few articles banked and ready to go. My biggest obsession is NASA so I figured I would dedicate my first week to it. Everyday this week I will post a new and different article about and aspect of the space program and NASA. Please take a look, subscribe and follow me me on social media. On Twitter and Instagram its pantologyweekly. Please give it a look and I hope you all will enjoy. https://www.pantologyweekly.com/home/2018/7/18/nasa Thank You.
  8. I havent played KSP without some sort of life support mod since .24 They are essential IMHO and I think have to be added to the core game sometime in the future. Even if its Snacks which i feel is the most Kerbal way of implementing Life Support.
  9. Exactly. Sound like what I am talking about. Pick a narrative or a focus and go with it.
  10. Has anyone found Green Sandstones on Minmus? I found plenty of Mun rocks. But Green Sandstones one Minmus i can not find a single one. I am beginning to think they dont exist.
  11. I have been playing KSP since .22. I am not and early early adopter however I have been playing KSP for a long long time. Recently I have been wondering why when I begin a new career mode or sandbox I get frustrated and start over. I am currently playing a new career mode and again I just grew increasingly frustrated with my save. I came to the realization that i have too many part mods. I, like everyone loves to have a variety of mods. I can't just play a vanilla version of KSP. I need part mods. However I think the problem comes with having too many choices. For example I love Bluedog Design Bureau by @CobaltWolf I am not saying anything surprising here that, it is one of the most extraordinary mods ever made for KSP. His maintenance of the parts creation of kerbalized NASA parts is extraordinary. There are hundreds of parts in the pack, so many that I doubt I have or will ever use them all. Now when you install the mod and use it career mode the parts evolve perfectly for the contracts Mercury for the first missions, Atlas parts for relay launches and satellites, gemini for orbits, docking, etc. Then you go to the Mun with the Apollo parts and now the entire kerbol solar system is at your fingertips. But then you are trying to play the game in the confines of a "NASA" style launches and not Kerbal. This is not a criticism of BDB in the slightest but the confines of my own personal imagination. "Do I take an Apollo capsule to Duna?" Now I have restock, near future, Tundra exploration, and more. I want to use those for my launches. Its more realistic and futuristic if I use Tundra parts and near future to get to Duna. Now you're designing a frankenship with parts from everywhere and its messing with the narrative you have in your head. You spend 45 minutes in the VAB trying to put together the GREATEST SHIP OF ALL TIME, and you hate it because you didn't have to overcome obstacles. You didn't have to Kerbalize or problems solve. Which honestly I think is one of the most fundamental parts of the game. I mean before KSP introduced the NASA parts (SLS) parts it was extremely difficult to get to the outer planets. Just being able to get to another planet was satisfying in and of itself. Now you can overbuild crafts and you know you're gonna make it so there is a thrill missing when you ad every possible part imaginable. Every single type of engine imaginable makes the Kerbol system really small and ultimately unrewarding when you get the Jool system. Grand Tours are easy when you have engines that need mere drops of fuel to run an engine that generates 1000 thrust in a vaccum. I exaggerate a bit, but being stuck within the confines of limited choice helps trigger creative problem solving for KSP which is why I think us veterans loved KSP in the first place. The long and short of my post is that, the advice I would give to KSP people new and old is to pick a narrative and stick with it. If you're gonna download BDB stick with NASA style missions. If you're gonna use Near Future download all of @Nertea's incredible and astonishing mods and play that way. Pick part types and stick with it. Force yourself to come up with creative solutions instead of looking for mods that have all the answers. I honestly think it's possible to have too many parts now. If you can navigate having ALL OF THE PARTS then you obviously have a much better KSP imagination than me. This is just something to consider for new people who just don't know what to do and maybe veterans like myself who don't know what to do anymore. Happy Launches Everyone
  12. Has anyone actually found green sandstone on Minmus yet? I am starting to think it doesn't exist.
  13. have you thought of asking @YANFRET for the Orion IVA? From what I recall its the Orion IVA from Bobcats old American pack (classic ksp) Its a wonderful IVA. Unless you are working on your own IVA then never mind. Also could you make your parts "tweakscaleable" or should I be talking to the tweakscale thread?
  14. Congrats on the release! Fantastic job! Great to see this mod back. https://imgur.com/pam2y8l https://imgur.com/RCeIe83 Pieces missing for this launcher Also really sucks getting all the way to the mun only to realize you dont have an engine. The Kerbals were really liquided. Which engine goes there. https://imgur.com/Yl1kia4
  15. Just fyi to anyone downloading this for the first time in 1.4.3. You gotta download the most recent version of b9 part switch. Once you do that it will work just fine. EDIT: even updating the b9 part switch it still doesn't work!!WAHHH! Damnit! Why did i have to want to play with the new launch pad! its definitely not worth not being able to use BDB.
  16. Russian no there are plenty of mods for those. Check out Beales mods. American there are quite a few American probe cores and the launchers. This mod is great for almost any type of save. You can do almost anything you want with it and more. Nova Punch used the be the gold standard, then it was KW, now it’s Bluedog. Incredible variation of parts for fantasy, history, kerbalesque missions, near future, alternate future and anything else you can think of.
  17. I have a quality if of life request for the LEM. Is there a way to possibly extend the ladder on the LEM near the door so you can climb all the way to the door to board. Obviously this is trivial and probably shouldn’t be on the priority scale but if it’s an easy fix could you address it? If it’s not an easy fix the don’t worry it’s easy enough to fly around with rcs to get up into the LEM. That being said for the crazy people out there who want to take the LEM to other planets as a lander (idk why they would) they might not be able to get back in. Again I know it’s super trivial just an FYI.
  18. Yea like not working at all lol
  19. Rememebr the large docking clamp bug? You would come close to docking and the kraken would shoot you out to infinity.
  20. Memories!! Also was .21 pre docking ports?
  21. Well this reminds me of SRI Singularity Research Initiative. A defunct mod from WAY back in the day that never even launched. The maker just teased everyone with beautiful models and rendering and concepts but never released them. I think any old time KSP players like myself will agree. Take a look maybe you will see some inspiration. I tell you what as of now these model don't fit my aesthetic and game play but as this grows I would be willing to ditch my save file completely for this mod. Please keep growing and keep developing because these models are beautiful. I can't wait to see how far you take these concepts.
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