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Everything posted by FishInferno
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Legends of KSP - Epic Craft Museum!
FishInferno replied to zekes's topic in KSP1 The Spacecraft Exchange
Then shouldn't the craft that still work be removed from the list? -
Goodbye Max, I appreciate everything you have done not only for this game, but to help inspire people to pursue careers in STEM.
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Legends of KSP - Epic Craft Museum!
FishInferno replied to zekes's topic in KSP1 The Spacecraft Exchange
I think it should also be required that the craft must have been discontinues, and an updated version of the craft that works in the current update would void the entry. -
A visual criticism of the Shuttle engine
FishInferno replied to spikeyhat09's topic in KSP1 Discussion
The only reason this engine seems so OP is that it is a 1.25 meter engine, but it is just as powerful as the 2.5 meter engines. If you stop relating it so the smaller engines and start relating it to the bigger engines it looks less OP. Also that it's cost and late game-ness make it balanced for career IMO, and sandbox wasn't really meant to be balanced, the whole idea of a sandbox. -
Legends of KSP - Epic Craft Museum!
FishInferno replied to zekes's topic in KSP1 The Spacecraft Exchange
Please don;t take this the wrong way, but I feel like this should be reserved for craft that no longer work in the latest version. There are lots of gret current crafts out there, but the idea of a hall of fame is to honor the old greats. -
Legends of KSP - Epic Craft Museum!
FishInferno replied to zekes's topic in KSP1 The Spacecraft Exchange
Maybe this shoul dtsrt over with a clean slate with a rule that you cannot nominate yourself -
Legends of KSP - Epic Craft Museum!
FishInferno replied to zekes's topic in KSP1 The Spacecraft Exchange
Assuming a craft doesn't have to be "Huge" to get in the hall of fame, I would like to nominate Giggleplex777's Odysseus STS, one of the most popular crafts of it's day, but it seems to have gathered quite a bit of dust. - - - Updated - - - I also vote for the Munbug and the life-size STS -
1.0.5 : I just had to make it.
FishInferno replied to SpenSpaceCorp's topic in KSP1 The Spacecraft Exchange
and this is why we need a separate 2.5 meter intake, as well as an inline jet. Awesome craft though:) -
Wow, great to see so many signed up:) One thing I am wondering, it how will the MC to Capcom to crew communication work? I understand that MC will be in a voice chat, and that the crew will be in another voice chat, is there a way for Capcom to go in between the two calls without the crew hearing Mission Control's conversations?
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Hype Train 1.0.5: The Local Train Route
FishInferno replied to Whirligig Girl's topic in KSP1 Discussion
Ok, so do the jet engines now have a toggle-able afterburner instead of just spitting fire all the time? In PorkJet's album he mentioned that the Panther has an afterburner, as if it were a new thing. -
Debris warfare in orbit: how to?
FishInferno replied to MedwedianPresident's topic in KSP1 Discussion
Method 1, just don't fling them out, try to keep a relativity small cluster, maybe a few hundred debris within a 2 kilometer radius -
I actually had a similar idea, but I never made it into reality because I figured it would be too hard to organize. Taps to you for taking initiative:) And IME its better to just set a date instead of trying to find one hat works for everyone, that way the people who sign up already know if they can do it or not.
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That... was interesting.
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Mine is awful, and sometimes my thoughts get ahead of my hand so the words/letters just get jumbled together. Sometimes it takes me a second to read my own writing, its that bad.
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Definitely the F-22 for modern combat, it is the most sophisticated and advanced aircraft ever flown, and even though it has not gotten an air-to-air kill doesn't mean it is less capable.