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Everything posted by Cepheus
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Component Space Shuttle V 5.0.1 (July 14, 2013)
Cepheus replied to Cepheus's topic in KSP1 Mod Releases
Compatibility for those has not been tested. Currently, the atmospheric flight dynamics leave a lot to be desired, so those two are relatively low priority. -
Component Space Shuttle V 5.0.1 (July 14, 2013)
Cepheus replied to Cepheus's topic in KSP1 Mod Releases
I've got things planned for an eventual update that are far beyond what's in that mod (functionality wise). -
Agreed. If the language was one derived from C, it would make this a lot more user friendly, I think.
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[Part] Advanced SRB [WIP v0.7] by Kerbal Science Foundation
Cepheus replied to kujuman's topic in KSP1 Mod Releases
Any more news on this? I've got something I want to use it on, but I need to know if it'll be supported in the later versions of KSP. -
Any news on this? I've got something I want to use it on, but I need to know how much support it'll have in the later versions of KSP. (especially concerning clock speed, and the rest)
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Apollo Mission Pack Development (Beta version released!)
Cepheus replied to iamaphazael's topic in KSP1 Mod Development
Just read through this thread, and very impressive work. Amazing, really. -
Component Space Shuttle V 5.0.1 (July 14, 2013)
Cepheus replied to Cepheus's topic in KSP1 Mod Releases
You need to have lazor system. I didn't include that, as it isn't my mod, and it wouldn't be right to do so. -
Component Space Shuttle V 5.0.1 (July 14, 2013)
Cepheus replied to Cepheus's topic in KSP1 Mod Releases
Whoops. Reuploaded, and external tank fixed. -
Component Space Shuttle V 5.0.1 (July 14, 2013)
Cepheus replied to Cepheus's topic in KSP1 Mod Releases
That's odd. Is anyone else having problems with the forward RCS part? I just double checked the file, and it's in there. The only thing I can suggest at the moment is to redownload the pack and reinstall. -
[1.3] Starshine Industries: Extendable Nozzle
Cepheus replied to ganinian's topic in KSP1 Mod Releases
Very nice. What is its payload to orbit capability? -
Component Space Shuttle V 5.0.1 (July 14, 2013)
Cepheus replied to Cepheus's topic in KSP1 Mod Releases
Happy flying. http://kerbalspaceprogram.com/css-50/ -
Component Space Shuttle V 5.0.1 (July 14, 2013)
Cepheus replied to Cepheus's topic in KSP1 Mod Releases
Hey guys, there's been a bit of a snag with the balancing of the RCS system and the OMS engines. Essentially, docking is currently extremely hard (as in 11/10 difficulty). Everything else, however (launch/reentry) is working just fine. I'm about as anxious as the rest of you here. -
Component Space Shuttle V 5.0.1 (July 14, 2013)
Cepheus replied to Cepheus's topic in KSP1 Mod Releases
Alright guys, we're in the final testing stages. If all goes as planned, it'll be up on spaceport and ready for download as soon as tomorrow. -
Component Space Shuttle V 5.0.1 (July 14, 2013)
Cepheus replied to Cepheus's topic in KSP1 Mod Releases
Soonish. Quit asking. -
Component Space Shuttle V 5.0.1 (July 14, 2013)
Cepheus replied to Cepheus's topic in KSP1 Mod Releases
Really? It seems pretty cool, and I'm all for working on things- and that's something I'd like to work on. I need to learn how this game works, now that my semester's over. I have TONS of free time now. I'm going to try and get these wings working on the CSS. I want to release this sucker already. -
Component Space Shuttle V 5.0.1 (July 14, 2013)
Cepheus replied to Cepheus's topic in KSP1 Mod Releases
There's a small chance that I'll be working with a modeler on a Dream Chaser. The guy was working on it for Orbiter, and offered me the chance to be part of it. Also DON'T ASK ABOUT RELEASE. -
Component Space Shuttle V 5.0.1 (July 14, 2013)
Cepheus replied to Cepheus's topic in KSP1 Mod Releases
Testers now have most updated version. -
Component Space Shuttle V 5.0.1 (July 14, 2013)
Cepheus replied to Cepheus's topic in KSP1 Mod Releases
http://youtu.be/USCDuijW6j4?t=7m40s That's essentially how i'm testing the flight of this guy. (skip to 7:40) -
Hellllooooooo. I know, this is a bit brash of me, but if you're interested in working with the CSS team, we need modelers, and we've got some ambitious plans.
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Dear Modders (show off your mods like a sir)
Cepheus replied to SPACETECH's topic in KSP1 Mod Releases
Oh my, this is nice. Problem is, you can't "build" things in there. -
Component Space Shuttle V 5.0.1 (July 14, 2013)
Cepheus replied to Cepheus's topic in KSP1 Mod Releases
I didn't know you were doing that. Shoot me a pm with your progress, would you? -
BobCat Ind. - Colonization, exploring and research vehicle
Cepheus replied to BobCat's topic in KSP1 Mod Development
I don't understand what you're asking. -
I don't think that's a good idea. Believe you me, you'll end up with posts/PMs saying "YOUR MOD SUCKS, I CANT RUN IT, MAKE IT BETTER." It's happened before, and I'm just trying to save you some headache.