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Doggydog

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Everything posted by Doggydog

  1. lox should give more TWR, as its both adding more mass to the exhaust, and reacting with the LH2 to produce more energy. The higher delta V is because in augmented mode you are using the whole tank as fuel, where as in pure nuclear mode you are only using the LH2. When you do switch the tanks to pure LH2, the mass is still lower than the Hydrolox tank, so you need to add more tanks to make up for it.
  2. JNSQ does work in 1.10 with the bleeding edge dev branch of kepernicus. Or atleast its working well enough for me.
  3. Mostly anything that fits in the fairing while still looking right ends up with me not using the Centaur. I put a SCANsat satellite on it, and could have put it in orbit in RSS.
  4. I am sorry. Old picture, so i dont have one of it in flight. But boy is it overkill in JNSQ. SRB X best rocket.
  5. Ive got a bug report. The Crew cargo module control from here doesn't change the orientation, so its a real pain trying to dock from it. Everything else is great. I have CyroTanks and im not experiencing the bug. I am getting the ability to change tank types, but its working properly.
  6. 7.783*10^22 joules. its a sixth of the Chicxulub impact.
  7. Log. https://www.dropbox.com/s/2plkkxk507vhzue/Player.log?dl=0 Mod list. Once you make contact with the ground, the game just constantly generates the effect as fast as it can.
  8. I can confirm it also happens in 1.9. The second anything causes the effects to start the game drops to 1 fps.
  9. Orion drive, and what looked like an inertial containment fusion drive.
  10. Tried that, Sadly it didn't work. After Further testing, What i think is going on is the Bubble guide is scaled wrong for the 3.75 drive. Editing the Config to a larger bubble size fixes the Part breaking But it still doesnt match the Bubble Guide. Guess i need to report it on Github.
  11. So ive got a Strange Issue that i cant work out. According to the Bubble Guide, all parts are inside the bubble. But when i Activate the FTL drive, Several parts get Ripped off like they arent inside it.
  12. Install 7zip, Rightclick on the 7z file and click open with. Select 7zip and then pretend its just a plain old zip file.
  13. 4k for me How in the...... How much Ram is being used, and how many mods.
  14. Just a small thing with the orange vs white and black. STS 1 and 2 Both flew with painted tanks, as will the first STS launch(probably). Past that, You get More cargo by not painting and it probably will not be painted. Just my 2 cents
  15. The Trunk is very wobbly for me. It also is causing some slowdown when i move it in the editor. Their is also a gap between the trunk and what you place beneath it. Other than that, Awsome job tygoo. and i agree with Jed, It can easily land with that much monoprop.
  16. Glad to hear it. I love the look of these parts more than OKS's.
  17. Yep, Hydro-lox is really efficient, Now we need some Lithium Hydrogen Florine Engines. 542 ISP, Probably the highest chemical rocket ISP recorded
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