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rexscates

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Everything posted by rexscates

  1. active texture mng helped with load times but it seems like there is a beta memory issues that people suggested will need to test and get back to people, thanks! -rex
  2. I guess i need to check where the FPS lags in differnt modes. and see if its also the VAB I guess. we testing i like testing when I have some goals fo testing
  3. so are are saying a I7 3.2 GHZ runs slower than this guys 1.4 GHZ laptop? i must really have some memory issues that cause my physics engine in unity to hang
  4. so if this guy runs at 6-8 fps with a 1.3 ghz machine i must have errors somewhere that causes hanging. does debug info help? i can add to the beta testing info
  5. fps does not seem to be effected much by parts count of ships and 4 gigs addressable if it includes video memories is a new one to me for 32bit. (34 years with computers and I never thought of it that way) any easy way to check for memory errors? I will do some of the testing about FPS and its environment and how it effects it. something to play with tonight
  6. well its not that wonderfull but much better than the previous one [h=1]Radeon R7 250 2GB[/h] and what the issue is why my laptop B950 (which I think is worse than a celeron chip) 2.1 Ghz is almost same speed (in KSP) as the i7 that goes up to about 3.2 Ghz. is the game CPU clock really the only thing that matters that much because its 32 bit? if so then I can not wait tell real 64 bit happens so I can take advantage of I7. Since I got my new video card graphics settings do not really seem to have an effect its just FPS by CPU it seems. still just shocked its all Ghz based because of the physics calculation. I am also slowly goign through mods to see if something causes most of the issue. I never get above 2.3 gig usage and still just shocked its all Ghz based because of the physics calculation. I am also slowly goign through mods to see if something causes most of the issue. I never get above 2.3 gig usage anyways.
  7. even if I load on a clean boot with no other programs running my FPS sucks!!! 8 gigs ram 2 gig video card etc....... heck my stupid laptop that runs at like 1.4 ghz low power processor runs at the same speed. sigh -rex yes even with basic installs the FPS sucks
  8. i wonder if my install was severely fragmented since it was a download at various times and now it is linear. either way much better for me.
  9. probably half to 1/3rd the time. After load memory is 2.6 gigs or so. I also have a weird memory leak (increases memory allocation over time) in basically all versions and even clean installs on a win 7 64 bit machine. I do use the memory reduction mod to decrease the memory usage down to the 2.6 gig amount. I hope that 64 bit version occurs soon so frame rates improve and I can install more mods
  10. I bought a small SSD with the sole purpose of speeding up KSP booting times. and yep it sure does! -rex hash tag I don't do hash tags editted well it only seems to change things for me? hrmm i guess I am special along with my KSP memory leak in all my installs even plain vanilla.
  11. [h=2]Advanced grabber unit not there yet all other parts and asteroids are[/h] in sandbox it exists I have asteroids all other parts exist. Yet in science mode it does not? what research section is the grabber unit in? I have none open research items showing. So I assume I got it. Please help Please help I want to try it out with a new ship that I just finished -rex
  12. Advanced grabber unit not there yet all other parts and asteroids are. in sandbox it exists I have asteroids all other parts exist. Yet in science mode it does not? what research section is the grabber unit in? I have none open research items showing. So I assume I got it. Please help Please help I want to try it out with a new ship that I just finished -rex
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