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Everything posted by Maarek_Stele
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[1.8.x] B9 Aerospace | Release 6.6.0 (Feb 5 2020)
Maarek_Stele replied to blowfish's topic in KSP1 Mod Releases
Anyone else having the built in RCS thrusters on the HL Cockpit not work on the right hand side?- 640 replies
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oh wow, totally sign me up.
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Aero and Thermo in 1.0.X
Maarek_Stele replied to Claw's topic in KSP1 Suggestions & Development Discussion
2 things I'd like to note here that I think should be fixed in future patches. 1. parachutes with the new heat system. When using a heat shield, pod, and chute can survive extreme re-entry when you wait to stage the chute till lower altitudes. This is not the case when you set the chute using atmo pressure pre-deploy and stage the chute up high, the chute is destroyed even when not deployed. This makes no sense to me, if the chute is still packed staged or no it should survive if not deployed yet. 2. Fairings are related to the aero & heat so I'm putting here. The issue is that I noted that solar panels are working through un-jettisoned fairings. They should block the sun. -
Do manned spacecraft use reaction wheels?
Maarek_Stele replied to Jackissimus's topic in Science & Spaceflight
I would think any thrusters that are oriented in the right direction could dump the buildup of angular momentum.. Look at these real Hall Effect, arcjet and plasma thrusters that actually exist today... https://www.rocket.com/files/aerojet/documents/Capabilities/PDFs/Electric%20Propulsion%20Data%20Sheets.pdf -
Do manned spacecraft use reaction wheels?
Maarek_Stele replied to Jackissimus's topic in Science & Spaceflight
Well that was what I was leaving out. -
Do manned spacecraft use reaction wheels?
Maarek_Stele replied to Jackissimus's topic in Science & Spaceflight
I was thinking about this build up in angular momentum and the need for RCS to zero it out. Wouldn't it be possible for a gyro or reaction wheel system to cancel it's own angular momentum issues by reversing the craft's direction to start working the wheels in the opposing direction? I'm sure I'm not accounting for something in my logic so I'm hoping someone can point it out for me? -
[1.1.2] K2 Command Pod: Two Kerbal stock-alike pod (v1.4)
Maarek_Stele replied to jfjohnny5's topic in KSP1 Mod Releases
Man I hope he's back soon to finish the IVA, I want it so bad... Love this pod.