Jump to content


  • Posts

  • Joined

  • Last visited


1 Neutral

Profile Information

  • About me
    Bottle Rocketeer
  1. Newest vid, tell me what you guys think! What I should keep doing, change, etc.
  2. Thanks bro! Ya I am relatively new to making stock military ships, but I am getting experience as you will see next episode. Lets just say things go down hill real quick
  3. This is the most recent video, launching two military ships and a a rescue mission, and some other stuff! I would love to hear your constructive criticisms, stuff you like and stuff you would add! I am also accepting crafts for the series, with these rules -No mods -500 parts or less -state if you would like it to be used on the Communist side or the /K/ommando Co side (or if you dont care what side, let me know) -Media fire/drop box downloads GREATLY appreciated! I will include your forum username, and I am excited to see what you have made! Let me know what you guys think
  4. I feel career mode is pretty much complete, the only thing in my mind that could improve it is some kind of a mining system where you can take rocks back to the KSC from another planet and get huge amounts of science from it. What I think the devs need to work on is atmosphere. More sound effects, static citys, more parts, prettier skys and skybox, ETC And of course, Ivas for the MK1 inline command pod, and either get rid of or improve upon the MK3
  5. What number in the configs should I lower to make the guns weaker?
  6. Sorry, said i wouldn't post anymore of these on here, but i just HAD to show off my space born carrier. Made to be used with 2 fighters and has 4 Vulcan turrets itself, it is quiet a beast. It is constructed out of armor panels, essentially the same thing as the other plates but have way OP crash tolerance and heat resistance. https://www.youtube.com/watch?v=YmpsnDGSgHc
  7. Well the current ones do not work in orbit if that's what you mean. If fired they just fly straight forward. But in the next update there is a missile that is ment to be used in vacuum. I've noticed that the missiles are still explosive even if they aren't flying through the air, any chance this is fixable? I'm no modder so I have no clue if this is an easy thing to do or not, but its just a suggestion.
  8. Thanks! EP 1 is up https://www.youtube.com/watch?v=fGK3l9cvo54 I feel I should stop putting the vids up here, so just check on my channel every now and then for more!
  9. HAHA oh my gosh that was amazing Anyway the video is no longer private. Not sure how that happened...
  10. https://www.youtube.com/watch?v=yp9eG-F14U8 Trailer to a new series featuring the BDarmory mod. Wish me luck!
  11. Thinking of doing a military KSP series, similar in style to Macey dean or EnterElysium. Dont get me wrong this mod is a lot of fun, but the guns are just a tad OP. Any chance you can show us how to modify the weapons in the configs to make them weaker? Anyways, keep up the good work and cant wait for the next update.
  12. Loving the mod. Especially because of the aimers I can now actually use the bombs. Any chance of space missiles or weapons? Lets not forget its the Kerbal SPACE program. Keep up the good work.
  • Create New...