One way stock 1.0 heat shielding is a bit unfair versus old DRE mod's heat sheilding. in KSP Discussion Posted April 27, 2015 If you look in Kerbal Space Program\GameData\Squad\Parts\Aero\HeatShield\HeatShield1.cfg you'll see this line: PhysicsSignificance = 1Changing that 1 to a zero should turn physics back on for that part. I'm going to give this a try myself right now, as yeah, heatshields seem quite broken right now making reentry with them next to impossible to survive, which is obviously not what one would expect I tried FlowerChild's suggestion, and it seems to work for me. Placing a heat shield now moves the yellow CoM ball, and makes a chute+capsule+Science Jr.+heat shield combo go through reentry mostly as expected. I noticed that it still wanted to be a tad off-center, but it was very manageable and nothing blew up.