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JokingHinge

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    Rocketeer
  1. I have a feeling you just set a Kerbal record for water speed, 5 times higher than the other attempts.
  2. An alienware potato that costs 10,000$ Edit: please help
  3. This desperately needs more attention, here's some rep.
  4. Boats are realistic enough and are easy enough to make go 100+ m/s(with parts that have a tolerance of 7 m/s). Currently it is very easy to land a plane at 70 m/s if you follow this guide www.youtube.com/watch?v=SvwGjoN87po
  5. I found [DATA EXPUNGED] Ker[REDACTED] at the ████████ Edit: ████ seen at ████
  6. Epilepsy warning before you visit staggering beauty
  7. link? Also, it would be nice if you could abuse the aerodynamics to make it hover(a really high amount of drag?).
  8. There is nothing wrong with any method of part clipping.
  9. Beck, I had your problem, I tried another texture pack and the mod worked fine.
  10. From the depths. I can "fly my submarine because of hydrodynamics and aerodynamics are similar. That counts, right?
  11. Well, I guess using cubic octagonal struts is cheating, so I am just gonna do it the normal way from now on.
  12. I give up, I think it was just a error with the intakes, even though they said they were at max capacity, drag tests show otherwise. I guess everyone else was right, and I was trying way too hard to prove my point.
  13. True, never thought about that, but the swept wings say "A prototype swept back wing. Made of light weight composite materials. Guaranteed to generate lift, not guaranteed to ensure crew safety." Perhaps they mean a ton of drag relative to lift? Also the intakes do not contribute, I did a high pitch at low altitude test. I am going to test the one engined with only one intake to prove my point. Edit: Test seems to have the same results as the the airhogger Edit: Test two seems to have different results, pointing to the intakes causing the problem
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