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Kiwa

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  1. I'm still trying to dig through all the legalese and comments, and let's just say it's annoying. The anti-European clauses in the EULA are getting the better of me, and that's before even reaching the remaining more relevant parts. But since you're already here @linuxgurugamer: as it's GPL, you and other people are free to recompile or fork & enhance it, subject to the GPL. So even if I don't accept the new EULA, it doesn't mean this (admittedly small) mod is dead.
  2. It still works just fine in 1.3.1, @santiagokof But I will suspend further support of this until the messy EULA situation has been sorted out, or indefinitely if it doesn't get sorted out (in a positive way).
  3. Published v0.10 with a fix for the new vessel type icons (KSP 1.2.2), and a change so it is no longer required to enter the map view to have the filter icons.
  4. I'm aware there is currently a problem with the icons... working on it. Apparently the question by @DMagic here hasn't resulted in an API for them yet (?) Edit: fixed. Get the new release from the first post (at the usual location).
  5. Updated for KSP 1.2, downloads as usual in the first post. Switches from Toolbar to vanilla ApplauncherButton, and adapts to some minor Mod API changes.
  6. Published v0.9 with the update for KSP 1.2 containing a switchover from Toolbar to ApplauncherButton and some minor Mod API changes.
  7. @DMSP: I do check at every patch, and it still works just fine in 1.1.3. I did have to recompile it for the big 1.1 mod api change, but that's been about it. So make sure to get the latest version and you're all set. I don't expect the need for any major changes in 1.2 either; after all, before the 1.1 update, it was good since 0.23 or something? (And no, I still haven't got around to adding a config menu to enable showing other resources...)
  8. I'ld appreciate a way to change the 10/7/4 limits, MM-cfg is fine by me. Before the update, I already had 6 or 7 active 3-star contracts (without changing AverageAvailableContracts), and now I can't accept any until I have sorted out all those "Explore xyz" contracts - which will take a *long* time. Since even something as simple as "bring 3 crew to a Mun space station" counts as 3-star for some reason, that's rather inconvenient right now And as always, thank you for continuing to support this nice mod
  9. You might be interested to know that, for me, 1.1.3 completely eliminated the orbit instabilities, and the upgrade wasn't any trouble at all.
  10. @Cydonian Monk: something I wanted to ask for a while now: In the early parts of the story you used the Tantares docking ports, but then stopped. Was this some conscious decision, or just a side-effect of the Things and other relics all having stock docking ports and the need to interact with them? I always thought it was an interesting feature to have incompatible docking port standards and a need to bring adapters when planning/expecting to interact with infrastructure built by previous generations/incarnations.
  11. Hmm, somehow I don't think he needs to call for help to begin with.
  12. There's no such thing as overkill where microphones are concerned. Looking at the "big names" in KSP YouTube, they all appear to use mics in what looks like the $60-$100 range, and you can always tell when somebody does not (I'm not a streamer, but ended up using a dedicated mic in that price range for Skype and Teamspeak... because it helps so much when people can actually understand you. Unless you deliberately want to distort your voice, in which case post-processing is probably still better than a cheap mic.)
  13. Comrade Failure, my brain automatically registered "Administration" as terminology predominantly used by a certain single nation, and not something I have ever come across in my dealings with the UN. It was the first thought that came to my mind when reading the introduction to this thread, and it [edit: the choice of name] would be certain to cause an amount of discussion with potential to cause tensions not unlike those of the later incident involving Pavel Alenin, da?
  14. Just some random ramblings, but if the UN is involved, it would probably be an Agency, not an Administration. (But then yours is an alternate history scenario, so of cause it might be different )
  15. It's a bit hidden, but.. in the settings, same place where the UI scaling is/was. Not sure whether the settings are available outside the Flight scene though, so probably best to start on the launchpad and then open the settings. Edit: see screenshot above.
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