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plymoth45

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    Bottle Rocketeer
  1. I know Kerbalism's internal signal mechanic was removed a few builds ago, but when in use with RemoteTech, Kerbalism signal isn't detecting other connected ships/satellites in the background. The only time all flights/ships/satellites are showing connected is when you view them from the tracking station. This is causing crew stress (No Calls home) for ships in the background to rise more quickly despite a connection being maintained. I'm using the latest Kerbalism Jenkins build w/ RT 1.8.10.3. Is there a work-around/fix for this?
  2. Sorry for the long time for my mission 1. Had some traveling and work related stuff going on, on top of having purchased Arma III. I've now completed mission 1 and I'm happy to say that it went off without a hitch with the exception of the game crashing constantly while I was trying to move all of my passengers out of the 2 passenger shuttles for a screenshot on the runway. I eventually had to give up as I couldn't even load the shuttles after offloading 22 Kerbals. 3 Kerbals remain aboard the Asteria as the core crew. Here are the mission stats: Satellites deployed: 8 Mun Landings: 3 Minmus Landings: 3 Rovers Deployed: 2 Total Kerbals: 29 Total Kerbals per landing: 6 Kerbals returned to KSC: 26 Total shuttle missions: 7 (Includes 2x Passenger shuttles) And heres the screenshots. My Score analysis (If I did any of this wrong please let me know): Eat your Vegetables +5 Shuttle Missions +100 I know what I need +25 (Can this be earned if going for bonus points?) Jet engines are for planes +5 Bring the gang along for the ride x26 +260 Home sweet home x26 +130 Mission Completion +150 x2 Satellites Minmus +10 x2 Satellites Mun +10 x4 Extra Satellites +20 x6 Kerbals landing +30 Landings on both poles and Equator +10 Rover Deployed +10 Heavy Satellites +5 Total: 770 Another Edit: I'm installed FAR, KAS, and KW Rocketry Parts pack to my KSP. From this point on I will be using these mods in addition to the previously installed Engineer. If this causes any issues, just let me know and I will be more than happy to start from scratch.
  3. Well, unfortunately while I was conducting a flight test of the shuttle I was designing for launching some of my modules, I tried to load the quicksave I had saved (Or rather thought I had saved) a few minutes before, and wound up getting the quicksave I had created while I was still designing the Asteria. Thus, the finalized version of my core ship isn't in space anymore. I'll be relaunching it and running the shakedown again with no changes to the design. On the bright side, I've now finished my shuttle. Capable of launching a 30 ton payload without too much trouble to a 100km Orbit. Once the Asteria is back in orbit, I'll be fitting it out for Mission 1 Album to come! And thanks Nitro, wasn't sure what the tags were. Haven't used a board like this in a while.
  4. I would like to join this challenge if ya'll don't mind. I've been watching it for about a week now as a guest and it looks like a lot of fun! Here is my Core ship entry as well as a couple of images from the shakedown. I'm currently in the planning/build-up stages for Mission 1. The only mod I'm using is Engineer at the present time, the rest is stock. Stats: Mass: 122 tons/52 tons dry D/V: 6,358 m/s TWR: 0.20 4x LV-N Atomic Motors 12x PB-ION Electric Motors 1x Clamp-o-tron Sr. Docking Port 5x Clamp-o-tron docking ports 3x Crew with room for an additional 4x
  5. One of my friends, knowing that I enjoy space games and physics, suggested this game after he purchased it. I tried the demo and immediately fell in love with the game. Theres just something very fun about building rockets, space planes, and other various objects into orbit. Building with a challenge basically Been playing ever since. Easily my most played game on steam.
  6. plymoth45

    Heya!

    Hello all! I've been lurking around this forum as a guest for some time now, reading various topics and the such and just kind of watching. Finally decided to register when I came upon a challenge topic that looked interesting to me. I've been playing KSP for quite some time, and hope to enrich my experience through this forum. I'll see ya'll around the forum!
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