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Everything posted by MelancholyFlapper
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Paper Space Program 1.8 (KSP Rocket Parts papercraft)
MelancholyFlapper replied to arc5555's topic in KSP Fan Works
Thank you, arc. c: -
Paper Space Program 1.8 (KSP Rocket Parts papercraft)
MelancholyFlapper replied to arc5555's topic in KSP Fan Works
Hi! Is there any chance you could throw the files onto dropbox or mega? Mediafire wants me to pay to download more than one file at once, and downloading each individually would take a while. I do want to build a papercraft ship, though! -
Grah! Okay, it loads again now that I installed RF, but the KSC is suspended in a starfield instead of on the planet's surface (despite the fact I didn't mess with the RSS folder) and when I click the VAB it crashed. Here's the crash folder: https://dl.dropboxusercontent.com/u/26857895/2014-06-04_180918.zip
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That's what I did, though - I made a fresh, second install, installed RSS, DRE, FAR, Chutes, Stretchy/Procedural parts, ModuleRCSFX, Gimbal, AIES, KW, NP, SFJB, and RO. I skipped the life Support and EngineIgnitor stuff because I don't like having to deal with those, and I deleted the ETC cfg like that one post said to.
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Hi! I have a problem. I installed KW, NP, AIES, FASA, etc and installed the engine configs and this RO and so on and so forth. When I start the game, it loads to the AIES_Aerospace/Engine/AIESconstelacion/part/liquid/Engineconstelacion on the loading bar then stops dead. Any clue on why this happens?
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Good to hear! I was wondering, for next version, any chance of a nose that looks a little more like the real deal? They're cool as-is, but the lack of real-style, slightly blunter nose makes me a sad panda. I think the Shuttle is a beautiful craft, hee! Still, in any case, I'm thankful for the mod. c:
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Are you a modded, or a vanilla kerbalnaut?
MelancholyFlapper replied to ICrashRockets's topic in KSP1 Mods Discussions
I love mods! They really add a lot to the game. c: I love cool new parts and the flexibility of design that KW, Novapunch, B9, and FASA give, and FusTek's station parts let me build pretty stations that make more sense than just a bunch of science modules crammed together. A lot of the utilities are really handy, too! The docking port indicator is really useful, as is Kerbal Engineer and alarm clock. KAS is a hoot and although I often do stuff manually, I typically launch with mechjeb nowadays because as much as I love the rest of the game, takeoffs and gravity turns have lost a little luster after doing them so many times. I play windowed, so I often just tab out and read while I wait for it to get to orbit, then I take over and do stuff myself. -
Move RCS tanks to Control part tab
MelancholyFlapper replied to DeMatt's topic in KSP1 Suggestions & Development Discussion
I agree. That's been bothering me for a while, honestly!