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Thorium

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Everything posted by Thorium

  1. Today I experimented with a rover/crane that I am thinking of sending to Duna
  2. I got my transfer stage for my Eeloo mission into orbit today. It will push the lander to Eeloo, and hopefully back. I forgot putting RCS-thrusters on my lander, so I had to try docking when I was in control of the transfer stage. That was needless to say a terrible experience, and after trying and trying to line up the two crafts, I decided to deorbit my lander and launch it back into orbit. This time equipped with RCS.
  3. Sent my Eeloo lander to orbit as part of an upcoming mission to the dwarf planet.
  4. I sent a base with a rover to Laythe in my sandbox save today. Coasting to orbit insertion Second part of the ejection burn
  5. I landed on Moho for the first time. Landing spot. Descending. Landing succesfull! Poor Corsy... it was not enough fuel to get home, I got back into orbit with 600-800 m/s of delta-v left.
  6. I discovered the game for almost exactly one year ago. I watched a semi-popular youtuber play Spore, and one day I found out that he also published lets-plays from a game called "Kerbal Space Program". My first thought before I bothered watching a video of it was that it was a game where you managed and owned a company sending rockets to space, not a simulatur featuring REAL newtonian physics.
  7. I did some contracts, and upgraded my astronaut complex to level 2. My wish was to upgrade the VAB, because making a low-tech craft capable of landing and returning from the Mun with less than 30 parts is a pain. But because the price was way too high, I decided to use it on something else.
  8. I continued my newly started career mode (hard mode, with revert and quickload). I did some contracts, and found at the same time out that everything is harder in 0.90. I did one mission to rescue a guy from orbit, and that was really hard without maneuver nodes and target vectors. Appoaching the rescue craft. Back on Kerbin.
  9. I sent a plane powered by nuclear fission to Laythe. It can carry up to four kerbals.
  10. I have had a total of 23 installs. I have abandoned many of them, I just play on three installs now.
  11. This is great! I can't wait for the "Paradise" update! I'll see if my game can handle it, my crappy graphics card will definately struggle!
  12. Nice! They're meant for that pack by Nertea, right?
  13. I have also noticed this sound sometimes. In an older save, I also heard a random decoupler sound whenever I approached the KSC, or loaded a craft on the launch pad. Another sound bug I have experienced earlier happened when I had executed a burn and then went back the KSC. During the loading time I could clearly hear an engine firing.
  14. I am using Final Frontier, and I previously had this issue too. I don't know what caused it, but it looks like it happened becuase I had placed the "Nereid" folder directly in the main KSP folder, not in GameData. However, the problem stopped when I placed the mod into the GameData folder, so it looked like KSP/GameData/Nereid/FinalFrontier.
  15. That's some nice parts you have there, sir! Great work with the modelling and texturing, I especially like the tank texturing!
  16. I know we won't have pictures for a while, but do we know something more than "we've landed on 67P"?
  17. On the comet! This can be called one of the most importent space achievements we've had!
  18. Thanks for making this! This is a part I think Squad just have forgot to implement, like a 3,75m stack separator.
  19. I am using this mod all the time, too bad I forgot to add it on my latest craft to Duna.
  20. :)Finally updated! Thanks! Now I can convert my saves to 0.25.
  21. Here's my attempt to make a spaceplane. This plane is my first ever successfull SSTO I have made that's actually working. This install is (almost) entirely stock, I'm just using KER for flight stats.
  22. I voted 3. I am planning my delta-v for every mission, but is not rare I find myself in orbit with the ascent stage (mostly becuase I am a huge fan of LV-Ns, but they have poor lifting capabilities)
  23. Continued my 0.24 career, started building a mission to Eve. Unfortunately I can't update my game, still waiting for ALCOR, KW rocketry and B9 aerospace to be updated. Gilly lander
  24. Continued playing my 0.24 career, with some boring spaceplane flying to finish a contract from Fine Print. I also used the whack-a-kerbal option in the debug menu to destroy a microwave transmitter from my Space station so I don't loose my station if I choose to delete Interstellar (never used the microwave transmitter anyway). When I was done flying, I had to land on a tiny island about 50 degrees latitude, and often I had to roll my plane to recharge my batteries due to the low angle of the sun. The island:
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