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SirSock

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    Bottle Rocketeer
  1. That's unfortunate, any easy fixes I could try or is it a matter of waiting for an official update?
  2. Oops my bad, didn't realise it goes to a different location these days. This should be correct: https://www.dropbox.com/s/uc0ktxdcemge8p8/output_log.txt?dl=0
  3. Hi, I understand this mod as well as scatterer and EVE aren't really updated for the latest version of KSP, however I was having some issues and was hoping they were caused by something other than my game version or if not at least provide you with some useful information. The visuals mods I'm using are OPM, this mod, scatterer and Distant Object Enhancement amongst various other mostly parts mods. Below is an imgur album containing pictures of some issues I found as well as my full gamedata folder. My game is also lacking city lights on Kerbin though I didn't get a picture of that. https://imgur.com/a/PSyJKUr And dropbox link for my output log: https://www.dropbox.com/s/uc0ktxdcemge8p8/output_log.txt?dl=0 Thanks, keep up the great work
  4. For some reason, on most of my old planes which used to work fine my landing flaps now cause instantaneous stall, no matter what speed I try putting them out at.
  5. Somebody has probably already mentioned this but, I believe the missiles can't actually destroy any of the structures in the space center, I did a strafe at the VAB, hit it with 4 of the medium-sized missiles and it was still standing.
  6. I don't think changing the characteristics would really matter too much as long as you limit the amount which you can manipulate it into a parallelogram, it's more about making aesthetically pleasing sweeped wings, it would be very very handy for making early jet-fighter style planes and such.
  7. Any chance in the near future we'll get the ability to angle control surfaces left/right? For example: https://www.dropbox.com/s/qblj14h5r4cyue5/2014-09-26_00002.jpg?dl=0 As you can see I want the control surface to fit in that gap but I'm unable to angle it into a sort of parallelogram shape.
  8. Causes my game to crash, hopefully it can be updated soon. D:
  9. Having a bit of a problem, Turbojet engines create a holy but ton of smoke when the aircraft is not moving or moving slowly, similar to how the rockets smoke on blast-off.
  10. Thanks, that helped a little. I still find it rather silly how my straight-wing F-80c fighter jet can pull out of a dive at 500 knots doing over 15g yet my delta-wing space plane can't go into a stall at about 150-knots without the wings tearing apart.
  11. Is there a way to tone down the mid-air unplanned rapid dis-assemblies? I find it kind of unbelievable that my plane designed to fly at thousands of meters per second can't go into a stall at any speed or altitude without bursting into pieces, even purposefully putting myself into a stall by flying really slow (just to see if I can recover) pulls the wings off almost all of my designs that have more than one part in each wing.
  12. Is TweakScale an absolute necessity for this mod to work? I'm trying to keep my mod count down is all.
  13. That's awesome! Might I ask how you put the lander module underneath that engine without the engine getting it's own fairing?
  14. I could use some help here, only the middle screen in IVA is working with Raster Prop Monitor, all the others are blank for some reason. Very beautifully crafted parts by the way, the interiors especially are stunning.
  15. Any news on the new version of RLA Electric Engines? I use them extensively, even if they are underpowered now after the stock ion engine was buffed up to 2.0 thrust. (nothing some text-file editing can't fix ^.^)
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